<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5168740748661599298</id><updated>2012-01-26T02:11:41.586-08:00</updated><category term='MODERN'/><category term='DICE'/><category term='MEDIEVAL'/><category term='INDUSTRY'/><category term='COMMAND AND COLORS'/><category term='FUTURISTIC'/><category term='WW1'/><category term='CARDS'/><category term='MB GAMEMASTER'/><category term='ANCIENT ROME'/><category term='ZUNTZU'/><category term='ANCIENT'/><category term='ABSTRACT'/><category term='BATTLE CARDS'/><category term='postcard'/><category term='POLITICAL'/><category term='HAND MANAGEMENT'/><category term='EXECUTABLE'/><category term='FANTASY'/><category term='UPDATE'/><category term='AREA IMPULSE'/><category term='CO-OPERATIVE'/><category term='WARHAMMER 40k'/><category term='RALLY'/><category term='ADVENTURE'/><category term='BLOCKS'/><category term='VIETNAM'/><category term='PACIFIC'/><category term='D-DAY'/><category term='COLDWAR'/><category term='2-PLAYER'/><category term='WW2'/><category term='MODULAR BOARD'/><category term='MANUFACTURING'/><category term='MARKET GARDEN'/><category term='ALTERNATE FUTURE'/><category term='WARGAME'/><category term='BOARDGAME'/><category term='ECONOMIC'/><category term='RACING'/><category term='SOLITAIRE'/><category term='AIRSHIPS'/><category term='AMERICAN CIVIL WAR'/><category term='NAUTICAL'/><category term='VASSAL'/><category term='TALISMAN'/><category term='CARDGAME'/><title type='text'>BGGames01</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>50</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-2640015997905892575</id><published>2012-01-25T01:08:00.000-08:00</published><updated>2012-01-25T01:08:13.444-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2-PLAYER'/><category scheme='http://www.blogger.com/atom/ns#' term='NAUTICAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='PACIFIC'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Tokyo Express Module</title><content type='html'>Tokyo Express is a solitaire and two-player simulation of the night naval battles off Guadalcanal. In the solitaire version, you command the US fleet, awaiting the emergence of the Tokyo Express from the darkness. You group your ships into formations, assigning them orders, and select the targets to attack with torpedoes and guns. Simple mechanisms control Japanese maneuvers and target assignments in a realistic manner. You never know when combat will occur until the explosion of torpedo salvos signals the presence of Japanese forces who detected you first and made their surprise attacks. The two-player version modifies the solitaire game and pits players against each other in an exciting recreation of World War II naval combat. Tokyo Express is graduated in complexity to help you learn the rules as you play.&lt;br /&gt;&lt;br /&gt;Tokyo Express at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1681" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/?brr3k58auicrxuj"&gt;Tokyo_express_v.098.vmod (v0.98 - 2012-01-25) by rickbill, Tormenta&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules: &lt;a href="http://www.mediafire.com/?e5c3is0xas5nxbm"&gt;TokyoExpress-Rules.zip (2012-01-25)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Includes:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-Basic.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-Advanced.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-Japanese-Record-Pad.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-US-Record-Pad.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-Expansion-v1a.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-TG25.4-Introduction.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-TG28.5-Campaign.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Tokyo-Express-TG30.1-AdvancedCampaignRules.pdf&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-PXtcvXDsvnk/Tx_F2g9k07I/AAAAAAAAALs/MTf88d-tupY/s1600/te-cover.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-PXtcvXDsvnk/Tx_F2g9k07I/AAAAAAAAALs/MTf88d-tupY/s400/te-cover.jpg" width="287" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-Vcfii0MkaOs/Tx_F6YmuK3I/AAAAAAAAAL0/BYYcvNhnxZI/s1600/te-screen.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="230" src="http://1.bp.blogspot.com/-Vcfii0MkaOs/Tx_F6YmuK3I/AAAAAAAAAL0/BYYcvNhnxZI/s400/te-screen.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-2640015997905892575?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/2640015997905892575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2012/01/tokyo-express-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/2640015997905892575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/2640015997905892575'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2012/01/tokyo-express-module.html' title='Tokyo Express Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-PXtcvXDsvnk/Tx_F2g9k07I/AAAAAAAAALs/MTf88d-tupY/s72-c/te-cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-4649655051268401928</id><published>2012-01-23T14:40:00.000-08:00</published><updated>2012-01-23T14:40:19.810-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Dominion v1.7 + Hinterlands Expansion</title><content type='html'>Updated the Dominion module to v1.7. Minor changes, bane bug fixed.&lt;br /&gt;&lt;br /&gt;Following expansions updated:&lt;br /&gt;- Promo&lt;br /&gt;- Cornucopia&lt;br /&gt;- Hinterlands (new)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Find it here:&lt;/b&gt;&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2010/08/dominion-module.html"&gt;http://bggames01.blogspot.com/2010/08/dominion-module.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-3UdUhbaN2uk/Tx3hoCOfBEI/AAAAAAAAALk/rBf5J7kQdG0/s1600/box-hinterland.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/-3UdUhbaN2uk/Tx3hoCOfBEI/AAAAAAAAALk/rBf5J7kQdG0/s400/box-hinterland.jpg" width="397" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-4649655051268401928?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/4649655051268401928/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2012/01/update-dominion-v17-hinterlands.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4649655051268401928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4649655051268401928'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2012/01/update-dominion-v17-hinterlands.html' title='Update: Dominion v1.7 + Hinterlands Expansion'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-3UdUhbaN2uk/Tx3hoCOfBEI/AAAAAAAAALk/rBf5J7kQdG0/s72-c/box-hinterland.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-4896601030882289812</id><published>2012-01-21T07:10:00.000-08:00</published><updated>2012-01-23T07:10:41.297-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2-PLAYER'/><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='D-DAY'/><title type='text'>Paul Koenig's D-Day Module &amp; Gamebox</title><content type='html'>&lt;b&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;Five games in one!&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Juno:&lt;/b&gt; The Canadian Beach is the first game in the Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 9, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the beaches, cliffs, swamps and bocage bordering the rough North Sea coast, players will find the easy rules to offer rich puzzles and surprising opportunities on the cross-map march to victory.&lt;br /&gt;&lt;br /&gt;Can the Canadian 3rd Division find sufficient air, naval, and artillery support to clear Juno Beach and advance inland through the bocage country to the south and link up with the British beaches to the east? Or will the German defenders of the 716th Division react in time, bringing up their anti-tank assets to stop the Canadians on the beaches as they did at Dieppe two years earlier? The German commander, Erwin Rommel, planned to stop the invasion on the beaches… and it nearly happened!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Utah and Omaha:&lt;/b&gt; The American Beaches are the second and third games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 – 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the beaches, cliffs, swamps and bocage bordering the rough North Sea coast, players will find the easy rules to offer rich puzzles and surprising opportunities on the cross-map march to victory.&lt;br /&gt;&lt;br /&gt;On the two western beachheads, the Americans faced problems galore and some of the worst terrain encountered by the Allies. It seemed that Murphy’s Law was in full effect: “Everything that can go wrong will go wrong – and at the worst possible moment.” Yet despite widely scattered air drops, confusion and stiff German resistance, an American victory was won and the beaches secured. However, the cost in lives of this close-fought campaign will see it always remembered as “Bloody Omaha.”&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sword and Gold:&lt;/b&gt; The British Beaches are the fourth and fifth games in Paul Koenig’s D-Day series of five titles covering the first three nail-biting days (June 6 - 8, 1944) of Allied landings in France to liberate Europe during World War 2. Using fluid and dynamic systems for integrating the fierce combat and rapid movements of the companies and battalions contesting the beaches, cliffs, swamps and bocage bordering the rough North Sea coast, players will find the easy rules to offer rich puzzles and surprising opportunities on the cross-map march to victory.&lt;br /&gt;&lt;br /&gt;Bernard Law Montgomery led the Allied landings on the beaches closest to Germany, with the ambitious goal of moving inland and reaching the vital city of Caen within a day or two (dubbed "Operation Neptune"). But the German 716th Division, support by elements of the 21st Panzer Division, slowed the British advance down during these critical first few days and ultimately kept ‘Monty’ out of Caen until, after Allied offensives in June, July, and August, they cleared the area once and for all.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Complexity: 4 on a 9 scale&lt;br /&gt;Solitaire Suitability: 8 on a 9 scale&lt;br /&gt;Game Scale: Each unit is 1 company to regiment, each hex is 1 kilometer, and each turn is about 4.5 hours.&lt;br /&gt;&lt;br /&gt;If you like these games, you can buy them from &lt;a href="http://anonym.to/?http://victorypointgames.com/details.php?prodId=168" target="_blank"&gt;Victory Point Games&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;PK D-Day at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/38881" target="_blank"&gt;BoardGameGeek.com 1&lt;/a&gt;, &lt;a href="http://www.boardgamegeek.com/boardgame/40185" target="_blank"&gt;BoardGameGeek.com 2&lt;/a&gt;, &lt;a href="http://www.boardgamegeek.com/boardgame/37724" target="_blank"&gt;BoardGameGeek.com 3&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/download.php?06blwfs6b48hngg"&gt;PKDDay-1.0.vmod (v1.0 - 2012-01-21)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules: &lt;a href="http://www.mediafire.com/download.php?knj6hnnq0mxxe0w" target="_blank"&gt;PKDD-rules.pdf (2012-01-21)&lt;/a&gt;&lt;br /&gt;Optional Rules: &lt;a href="http://www.mediafire.com/download.php?w7d0ch7d0717l55" target="_blank"&gt;PKDD-optional-rules.pdf (2012-01-21)&lt;/a&gt;&lt;br /&gt;Special Rules: &lt;a href="http://www.mediafire.com/download.php?nfwkfraexsqgg4y" target="_blank"&gt;PKDD-special-rules.pdf (2012-01-21)&lt;/a&gt;&lt;br /&gt;Examples: &lt;a href="http://www.mediafire.com/download.php?hjeep6p2ezd2o4q" target="_blank"&gt;PKDD-examples.pdf (2012-01-21)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - ZunTzu&lt;/b&gt;&lt;br /&gt;Gamebox: &lt;a href="http://www.mediafire.com/?1jyu6q945jqwjbl" target="_blank"&gt;PKDDay-ZunTzu.zip (2012-01-23)&lt;/a&gt; - by VPG; American and Canadian beaches only&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-M9dp-r-p0ks/TxrUUn-BYnI/AAAAAAAAALM/la8SIaUxuSg/s1600/dday-cover.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="210" src="http://1.bp.blogspot.com/-M9dp-r-p0ks/TxrUUn-BYnI/AAAAAAAAALM/la8SIaUxuSg/s400/dday-cover.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-geVPeQr4KeM/TxrUYliegAI/AAAAAAAAALU/g_5Xax_7Do4/s1600/beach1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="307" src="http://2.bp.blogspot.com/-geVPeQr4KeM/TxrUYliegAI/AAAAAAAAALU/g_5Xax_7Do4/s400/beach1.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-oKcLPBC5-ss/TxrUcsJpcCI/AAAAAAAAALc/05vhVJHwcYs/s1600/beach2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="307" src="http://2.bp.blogspot.com/-oKcLPBC5-ss/TxrUcsJpcCI/AAAAAAAAALc/05vhVJHwcYs/s400/beach2.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-4896601030882289812?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/4896601030882289812/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2012/01/paul-koenigs-d-day-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4896601030882289812'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4896601030882289812'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2012/01/paul-koenigs-d-day-module.html' title='Paul Koenig&apos;s D-Day Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-M9dp-r-p0ks/TxrUUn-BYnI/AAAAAAAAALM/la8SIaUxuSg/s72-c/dday-cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8430299379034205899</id><published>2012-01-14T02:57:00.000-08:00</published><updated>2012-01-14T02:57:25.363-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='COMMAND AND COLORS'/><category scheme='http://www.blogger.com/atom/ns#' term='2-PLAYER'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='FANTASY'/><category scheme='http://www.blogger.com/atom/ns#' term='MEDIEVAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>BattleLore Module</title><content type='html'>This game is based upon Richard Borg's Command and Colors system. The world of BattleLore meshes history and fantasy together - putting players in command of an array of miniature troops on the battlefields of a Medieval Europe Uchronia at the outset of the Hundred Years War.&lt;br /&gt;&lt;br /&gt;Drawing on the strengths of Memoir '44, this Days of Wonder game takes the time-tested Command and Colors system to a new level and offers gamers of many backgrounds a chance to fight medieval battles with a dose of epic fantasy.&lt;br /&gt;&lt;br /&gt;In this fantastical re-imagining of the Hundred Years War, French and English armies are supplemented with Goblins and Dwarves mercenaries and even some creatures like the Giant Spider and the Earth Elemental! Just as important as the armies you have, though, are the Lore Masters you choose to aid you: Wizards, Clerics, Warriors and Rogues can all aid you with unique powers and spells in ways role-playing gamers will find familiar.&lt;br /&gt;&lt;br /&gt;BattleLore at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/25417" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Module&lt;/b&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/download.php?ckyajqdue4pm50f"&gt;BattleLore-3.0.vmod (v3.0 - 2012-01-14)&lt;/a&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt; – created by LurchBrick&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules: &lt;a href="http://www.mediafire.com/download.php?59iragy6snmw0eb"&gt;BattleLore-Rules.zip (2012-01-14)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Includes:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BattleLore Rules.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 01 - Adventures.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 02 - Updated Creatures Rules.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 03 - Creatures.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 04 - Dragons.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 05 - Heroes.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 06 - 100 YW Crossbows &amp;amp; Polearms.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 07 - Call to Arms.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 08 - Dwarven Battalion.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 09 - Epic Adventures.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 10 - Goblin Marauders.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 11 - Goblin Skirmishers.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 12 - Scottish Wars.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 13 - Horrific Horde.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 14 - Bearded Brave.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL Rules 15 - Code of Chivalry.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL - Cattle Riders.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL - Goblin Slingers.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL - Heroes sheet.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL - Troll Card.pdf&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;BL - Troll Stone Bridge.pdf&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-8EY90LcELng/TxFaamBYCHI/AAAAAAAAAK0/ZaLGIWfAm1U/s1600/pic145116_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-8EY90LcELng/TxFaamBYCHI/AAAAAAAAAK0/ZaLGIWfAm1U/s400/pic145116_lg.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-EjOaQaMMLQs/TxFexvlLTwI/AAAAAAAAALE/Z-t8AQNWUOI/s1600/bl-exp.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="390" src="http://4.bp.blogspot.com/-EjOaQaMMLQs/TxFexvlLTwI/AAAAAAAAALE/Z-t8AQNWUOI/s400/bl-exp.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-M3Ps2vvOTvU/TxFcqWL7jzI/AAAAAAAAAK8/pNEIHrDW-aE/s1600/bl-play.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="245" src="http://1.bp.blogspot.com/-M3Ps2vvOTvU/TxFcqWL7jzI/AAAAAAAAAK8/pNEIHrDW-aE/s400/bl-play.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8430299379034205899?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8430299379034205899/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2012/01/battlelore-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8430299379034205899'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8430299379034205899'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2012/01/battlelore-module.html' title='BattleLore Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-8EY90LcELng/TxFaamBYCHI/AAAAAAAAAK0/ZaLGIWfAm1U/s72-c/pic145116_lg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5813202718784598639</id><published>2012-01-08T13:33:00.000-08:00</published><updated>2012-01-08T13:37:07.374-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MODERN'/><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='MB GAMEMASTER'/><category scheme='http://www.blogger.com/atom/ns#' term='ALTERNATE FUTURE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Fortress America (MB) Module &amp; Gamebox</title><content type='html'>Fortress America, originally part of Milton Bradley's Gamemaster series, depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe. America besieged has to rely on the remaining ground and air forces left in the country along with partisan uprisings to defend mom's apple pie.&lt;br /&gt;&lt;br /&gt;Up to four players can play Fortress America, one player being the U.S. and up to three others controlling the invading units from a particular direction. Being a near future scenario, the units in the game include conventional infantry, APCs, hovertanks, helicopters, bombers, US partisan units, and special "Star Wars" laser relay systems that fire from space.&lt;br /&gt;&lt;br /&gt;The game emphasizes combined arms in that players receive a bonus if infantry, mechanized, and air power are all used in a conflict. For the invading countries, all the units they receive for the game are given at the start so they must manage them wisely. The U.S., however, starts with a skeleton defense and builds up throughout the game through a random deck of cards. Further, the U.S. slowly builds up its Star Wars system, so the longer the invaders are delayed, the more powerful the U.S. becomes both conventionally and through its defense system.&lt;br /&gt;&lt;br /&gt;Fantasy Flight Games is doing a slightly modified reprint of this, see:&lt;br /&gt;&lt;a href="http://anonym.to/?http://www.fantasyflightgames.com/edge_minisite.asp?eidm=190"&gt;www.fantasyflightgames.com/edge_minisite.asp?eidm=190&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Fortress America at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/99" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads&lt;/b&gt;&lt;br /&gt;VASSAL Module: &lt;a href="http://www.mediafire.com/download.php?tzj9dxcalewvoen"&gt;FortressAmericaMB.vmod (v1.0 - 2012-01-08)&lt;/a&gt;&lt;br /&gt;ZunTzu Gamebox: &lt;a href="http://www.mediafire.com/download.php?h53k8s9m75e97rr"&gt;Fortress+America.ztb (2012-01-08)&lt;/a&gt; &lt;span class="Apple-style-span" style="font-size: x-small;"&gt;(created by &lt;i&gt;unknown&lt;/i&gt;)&lt;/span&gt;&lt;br /&gt;Game Rules: &lt;a href="http://www.mediafire.com/download.php?6qjp5j454695mze"&gt;PDF&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-ibaOrRrw_qc/TwoMdBYIHGI/AAAAAAAAAKs/3v_y5I3Mvcg/s1600/pic290658.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="246" src="http://3.bp.blogspot.com/-ibaOrRrw_qc/TwoMdBYIHGI/AAAAAAAAAKs/3v_y5I3Mvcg/s400/pic290658.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-g8D8XeGgYY4/TwoKR0NlFZI/AAAAAAAAAKc/W87Q1bwKynA/s1600/fa.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="228" src="http://1.bp.blogspot.com/-g8D8XeGgYY4/TwoKR0NlFZI/AAAAAAAAAKc/W87Q1bwKynA/s400/fa.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-emDUO_qG0gA/TwoKXsWEoXI/AAAAAAAAAKk/V8eoqQ72ae8/s1600/AhSCZ.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="298" src="http://3.bp.blogspot.com/-emDUO_qG0gA/TwoKXsWEoXI/AAAAAAAAAKk/V8eoqQ72ae8/s400/AhSCZ.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5813202718784598639?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5813202718784598639/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2012/01/fortress-america-mb-module-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5813202718784598639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5813202718784598639'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2012/01/fortress-america-mb-module-gamebox.html' title='Fortress America (MB) Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-ibaOrRrw_qc/TwoMdBYIHGI/AAAAAAAAAKs/3v_y5I3Mvcg/s72-c/pic290658.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-1910399489814400167</id><published>2011-09-20T01:17:00.000-07:00</published><updated>2011-09-20T07:24:24.202-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EXECUTABLE'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VIETNAM'/><title type='text'>Vietnam Solitaire</title><content type='html'>Vietnam Solitaire puts the player in the shoes of the South Vietnamese army as they fight off the communists in the 60s and 70s. The player will control units representing ARVN, US Regulars, US Air-Cav, Napalm, B52s and Special Forces fighting against a simulated North Vietnamese &amp;amp; Viet Cong enemy.&lt;br /&gt;&lt;br /&gt;The game is designed to be fast-play (approx. 60-90 minutes per game). The components consist of rules, 56 counters and a map of South Vietnam.&lt;br /&gt;&lt;br /&gt;Vietnam Solitaire at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/26306" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;Buy the game ($4): &lt;a href="http://anonym.to/?http://www.wargamedownloads.com/item.php?item=416" target="_blank"&gt;wargamedownloads.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads&lt;/b&gt;&lt;br /&gt;Vietnam Mac OS X UB: &lt;a href="http://www.mediafire.com/?959te6sj322vej0"&gt;Vietnam.dmg (v1.1.2 - 2011-09-20)&lt;/a&gt;&lt;br /&gt;Vietnam Windows: &lt;a href="http://www.mediafire.com/?8qe0hzkobdgcdo1"&gt;Vietnam.zip (v1.1.2 - 2011-09-20)&lt;/a&gt;&lt;br /&gt;&lt;i&gt;This program is a BGGames01 production and not part of the Vietnam Solitaire game purchase.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules: &lt;a href="http://www.mediafire.com/?mtwi7szxgu162lk"&gt;Vietnam-RulesOnly.pdf (v1 - 2011-09-20)&lt;/a&gt;&lt;br /&gt;&lt;i&gt;Rules does not include game components. If you like this game, go over to wargamedownloads.com and buy it. It's only $4.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-jFp-maA1QGo/TnhKgifPwhI/AAAAAAAAAKY/NCIAJYtgD3k/s1600/Vietnam.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="355" src="http://1.bp.blogspot.com/-jFp-maA1QGo/TnhKgifPwhI/AAAAAAAAAKY/NCIAJYtgD3k/s400/Vietnam.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://0.gvt0.com/vi/nZCB2aO0C0A/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/nZCB2aO0C0A&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/nZCB2aO0C0A&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-1910399489814400167?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/1910399489814400167/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/09/vietnam-solitaire.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1910399489814400167'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1910399489814400167'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/09/vietnam-solitaire.html' title='Vietnam Solitaire'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-jFp-maA1QGo/TnhKgifPwhI/AAAAAAAAAKY/NCIAJYtgD3k/s72-c/Vietnam.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-3594397784256982508</id><published>2011-09-18T05:46:00.000-07:00</published><updated>2011-09-18T05:46:46.414-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2-PLAYER'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDGAME'/><title type='text'>Battle Line Module</title><content type='html'>Battle Line is a two-player card game built around the theme of warfare during the age of Alexander the Great. Battle Line features 60 full-color Rodger MacGowan/Mark Simonitch cards depicting the prominent formations of the period (War Elephants, Heavy Cavalry, Phalanx, etc.) and 10 full-color tactics "wildcards" that give players extra flexibility and choices and help make each new battle wildly different from the last.&lt;br /&gt;Battle Line takes about 30 minutes to play. To win, you must create powerful formations along your side of the line of battle that are superior to those of your enemy. Victory goes to the player who wins 5 of the 9 battle flags (an envelopment) or three adjacent flags (a breakthrough). Based on Reiner Knizia's original design published in Germany as Shotten-Totten, Battle Line enhances and expands that game system to give players even more tactical options and gut-wrenching decisions.&lt;br /&gt;&lt;br /&gt;How will you muster your battle line? Will you use your elephants to trample a hole in the enemy front, or send Alexander to the front to win a critical flag? Maybe you'll dispatch the Companion cavalry to lead or reinforce a crucial point in the line, or perhaps you"ll rely on your spies to determine the enemy"s strengths and weaknesses before committing your best forces. You'll always have plenty of choices. With every card play, you'll determine the strength and direction of your attack while plotting to fend off your enemy's advances.&lt;br /&gt;&lt;br /&gt;In Battle Line, you and your opponent lead the combined arms of the greatest units of the era. Will you, like Alexander, reign supreme? Play Battle Line, and find out.&lt;br /&gt;&lt;br /&gt;Battle Line at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/760" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Module&lt;/b&gt;&lt;br /&gt;Deluxe: &lt;a href="http://www.mediafire.com/?v7978bkl00qtvn9"&gt;BattleLine-Deluxe.vmod (v1.0 - 2011-09-18)&lt;/a&gt;&lt;br /&gt;Asterix: &lt;a href="http://www.mediafire.com/?ny25awip26pgn24"&gt;BattleLine-Asterix.vmod (v1.0 - 2011-09-18)&lt;/a&gt;&lt;br /&gt;Morkopeli: &lt;a href="http://www.mediafire.com/?b8x97y1obn33i5d"&gt;BattleLine-Morkopeli.vmod (v1.0 - 2011-09-18)&lt;/a&gt;&lt;br /&gt;WW2: &lt;a href="http://www.mediafire.com/?4ban4u27d737aff"&gt;BattleLine-WW2.vmod (v1.0 - 2011-09-18)&lt;/a&gt;&lt;br /&gt;NOTE: All modules are the same and compatible, but with different card graphics. You can play a game against someone with a different flavor module from yours.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules: &lt;a href="http://www.mediafire.com/?d3d94ucfu1tgc71"&gt;BattleLineRules.pdf (v1.0 - 2011-09-18)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-JPd86yEb9u4/TnXnOP9Y7mI/AAAAAAAAAKU/-z5-bBhzwKQ/s1600/box-front.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-JPd86yEb9u4/TnXnOP9Y7mI/AAAAAAAAAKU/-z5-bBhzwKQ/s400/box-front.jpg" width="301" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-jFpuD-3VqrA/TnXnGPbvzJI/AAAAAAAAAKE/92twnk_D0bA/s1600/BL4.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="341" src="http://4.bp.blogspot.com/-jFpuD-3VqrA/TnXnGPbvzJI/AAAAAAAAAKE/92twnk_D0bA/s400/BL4.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Deluxe&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-jR5vzPKMPos/TnXnGyxGMJI/AAAAAAAAAKI/F39H5cgryBM/s1600/BL3.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="341" src="http://2.bp.blogspot.com/-jR5vzPKMPos/TnXnGyxGMJI/AAAAAAAAAKI/F39H5cgryBM/s400/BL3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Asterix&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-rnAIoxRZ3AE/TnXnHCiqbbI/AAAAAAAAAKM/QfI0uOZ0XaY/s1600/BL2.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="341" src="http://3.bp.blogspot.com/-rnAIoxRZ3AE/TnXnHCiqbbI/AAAAAAAAAKM/QfI0uOZ0XaY/s400/BL2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;Mörköpeli&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-MSHXqjL-n50/TnXnJtSrh8I/AAAAAAAAAKQ/nE-HNQUEmME/s1600/BL1.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="337" src="http://4.bp.blogspot.com/-MSHXqjL-n50/TnXnJtSrh8I/AAAAAAAAAKQ/nE-HNQUEmME/s400/BL1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;WW2&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-3594397784256982508?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/3594397784256982508/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/09/battle-line-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3594397784256982508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3594397784256982508'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/09/battle-line-module.html' title='Battle Line Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-JPd86yEb9u4/TnXnOP9Y7mI/AAAAAAAAAKU/-z5-bBhzwKQ/s72-c/box-front.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5812992537946689438</id><published>2011-07-17T04:10:00.000-07:00</published><updated>2011-07-17T04:10:36.216-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Patton's Best Eastern Front Campaign - PDF/Module</title><content type='html'>&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Added the eastern front expansion campaign PDF from Battle magazine to the Patton's Best page.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;Added an updated VASSAL module with added counters and charts for the eastern front expansion.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;b&gt;Find it here:&lt;/b&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;a href="http://bggames01.blogspot.com/2010/03/pattons-best-module-gamebox.html"&gt;http://bggames01.blogspot.com/2010/03/pattons-best-module-gamebox.html&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-5YFVMD7MCuk/ThrMt4swglI/AAAAAAAAAJ4/xTpA_EAgpg4/s1600/PB-Panov1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="311" src="http://4.bp.blogspot.com/-5YFVMD7MCuk/ThrMt4swglI/AAAAAAAAAJ4/xTpA_EAgpg4/s400/PB-Panov1.jpg" style="cursor: move;" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5812992537946689438?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5812992537946689438/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/07/update-pattons-best-eastern-front_17.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5812992537946689438'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5812992537946689438'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/07/update-pattons-best-eastern-front_17.html' title='Update: Patton&apos;s Best Eastern Front Campaign - PDF/Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-5YFVMD7MCuk/ThrMt4swglI/AAAAAAAAAJ4/xTpA_EAgpg4/s72-c/PB-Panov1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8932659733577417149</id><published>2011-07-16T07:59:00.000-07:00</published><updated>2011-07-16T07:59:26.631-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Dominion v1.5</title><content type='html'>Updated the Dominion module to v1.5. All extensions except for Promo have been updated. Minor bug fixes and small changes. Scenarios have been replaced by recommended sets of 10. Added Cornucopia expansion.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Find it here:&lt;/b&gt;&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2010/08/dominion-module.html"&gt;http://bggames01.blogspot.com/2010/08/dominion-module.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-pYXUjm_Etvo/TiGnIbVZq6I/AAAAAAAAAKA/K6fnttMjP6w/s1600/pic950200_md.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-pYXUjm_Etvo/TiGnIbVZq6I/AAAAAAAAAKA/K6fnttMjP6w/s400/pic950200_md.jpg" width="268" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8932659733577417149?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8932659733577417149/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/07/update-dominion-v15.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8932659733577417149'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8932659733577417149'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/07/update-dominion-v15.html' title='Update: Dominion v1.5'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-pYXUjm_Etvo/TiGnIbVZq6I/AAAAAAAAAKA/K6fnttMjP6w/s72-c/pic950200_md.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-1675637229901037611</id><published>2011-05-14T01:52:00.000-07:00</published><updated>2011-05-23T01:16:50.182-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Rallyman</title><content type='html'>Rallyman module updated to v3.1. Added the Dirt expansion preview materials and other changes.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Update 14-May-2011: Blogger had removed the updated post, Rallyman v3.1 is now again here.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Find it here:&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2010/11/rallyman-module.html"&gt;http://bggames01.blogspot.com/2010/11/rallyman-module.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-1675637229901037611?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/1675637229901037611/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/05/update-rallyman.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1675637229901037611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1675637229901037611'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/05/update-rallyman.html' title='Update: Rallyman'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8692440843053670222</id><published>2011-05-10T01:03:00.000-07:00</published><updated>2011-11-01T01:25:07.549-07:00</updated><title type='text'>Talisman Donation Drive</title><content type='html'>Talisman is a popular hit at this blog, and I've been asked many times to update the gamebox to include the newer expansions:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;The Highland Expansion&lt;/li&gt;&lt;li&gt;The Sacred Pool Expansion&lt;/li&gt;&lt;li&gt;The Dragon Expansion&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;I do not have these expansions in my possesion, and although I would love to make the gamebox complete, I do not currently have the budget to purchase these expansions. Therefore I have started the Talisman donation drive. You will find a PayPal Donate button on the left side of this blog. If I receive enough donations I pledge to buy the expansions, add them to the ZunTzu gamebox in the same style as the current content, and look at creating a Talisman VASSAL module as well.&lt;br /&gt;&lt;form action="https://www.paypal.com/cgi-bin/webscr" method="post"&gt;&lt;input type="hidden" name="cmd" value="_s-xclick" /&gt;&lt;br /&gt;&lt;input type="hidden" name="encrypted" value="-----BEGIN PKCS7-----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-----END PKCS7-----" /&gt;&lt;br /&gt;&lt;input type="image" src="https://www.paypal.com/en_US/i/btn/btn_donate_LG.gif" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!" /&gt;&lt;br /&gt;&lt;/form&gt;&lt;br /&gt;&lt;u&gt;Collected&lt;/u&gt;&lt;br /&gt;2011-11-01: 0&lt;br /&gt;&lt;br /&gt;Talisman gamebox: &lt;a href="http://bggames01.blogspot.com/2009/12/talisman-revised-4th-edition-gamebox.html"&gt;BGGames01&lt;/a&gt;&lt;br /&gt;Highland at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/67051" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;Sacred Pool at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/75857" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;Dragon at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/99815" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-uaLxm-MrxeY/Tcjwtwk7BGI/AAAAAAAAAJs/f7zBWSx50Fc/s1600/pic767004_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-uaLxm-MrxeY/Tcjwtwk7BGI/AAAAAAAAAJs/f7zBWSx50Fc/s400/pic767004_lg.jpg" width="268" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-ZNIB1BWl7LM/Tcjwu3FXJSI/AAAAAAAAAJw/AxhksxC6sWY/s1600/pic667546_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/-ZNIB1BWl7LM/Tcjwu3FXJSI/AAAAAAAAAJw/AxhksxC6sWY/s400/pic667546_lg.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a href="http://1.bp.blogspot.com/-VKxhMZ-bnvk/ThxXWxvzRtI/AAAAAAAAAJ8/IIgD0rZVBQY/s1600/dragons.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://1.bp.blogspot.com/-VKxhMZ-bnvk/ThxXWxvzRtI/AAAAAAAAAJ8/IIgD0rZVBQY/s320/dragons.jpg" width="320" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8692440843053670222?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8692440843053670222/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/05/talisman-donation-drive.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8692440843053670222'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8692440843053670222'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/05/talisman-donation-drive.html' title='Talisman Donation Drive'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-uaLxm-MrxeY/Tcjwtwk7BGI/AAAAAAAAAJs/f7zBWSx50Fc/s72-c/pic767004_lg.jpg' height='72' width='72'/><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-109156471900852612</id><published>2011-05-05T10:32:00.000-07:00</published><updated>2011-05-05T10:32:34.048-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='postcard'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Pocket Battle Game #1: Rattenkrieg Module</title><content type='html'>A solitaire postcard game of the intense fighting for the Tractor Factory in the Battle for Stalingrad. The player takes the roll of the Germans as he maneuvers panzers, infantry, and elite pioneers into the ruins to hunt down the Soviets. Ambushes, snipers, and tough decisions await the Germans as they push deeper into the city.&lt;br /&gt;&lt;br /&gt;The longer the game lasts the more Soviet Reinforcements infiltrate through the ruins to surround and cut off the attackers. To win the player will have to master warfare in the most brutal of all WWII battlefields&lt;br /&gt;&lt;br /&gt;Rattenkrieg is literally "War of the Rats" and is the name given to irregular and deadly city fighting. Brought published by Turning Point Simulations and designed by Steven Cunliffe who also made The Hell of Stalingrad.&lt;br /&gt;&lt;br /&gt;Rattenkrieg at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/72622" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL (Rules inside)&lt;/b&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/?66431vk69i63kl7"&gt;Rattenkrieg.vmod (v1.0 - 2011-05-05)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/-tVLnewK3Ayg/TcLepZFWOeI/AAAAAAAAAJo/jn3ORTWPikI/s1600/pic761940.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="282" src="http://2.bp.blogspot.com/-tVLnewK3Ayg/TcLepZFWOeI/AAAAAAAAAJo/jn3ORTWPikI/s400/pic761940.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-ErhWURbrklE/TcLeKanaUiI/AAAAAAAAAJk/MmzD36npKtw/s1600/rattenkrieg1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="236" src="http://3.bp.blogspot.com/-ErhWURbrklE/TcLeKanaUiI/AAAAAAAAAJk/MmzD36npKtw/s400/rattenkrieg1.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-109156471900852612?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/109156471900852612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/05/pocket-battle-game-1-rattenkrieg.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/109156471900852612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/109156471900852612'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/05/pocket-battle-game-1-rattenkrieg.html' title='Pocket Battle Game #1: Rattenkrieg Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-tVLnewK3Ayg/TcLepZFWOeI/AAAAAAAAAJo/jn3ORTWPikI/s72-c/pic761940.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-508734992725626260</id><published>2011-04-16T04:00:00.000-07:00</published><updated>2011-04-16T04:01:53.939-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='MODERN'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Thunderbolt/Apache Leader (GMT) Module</title><content type='html'>Thunderbolt / Apache Leader is an exciting solitaire game that challenges you to command teams of A-10 Thunderbolt tank-busters and AH-64 Apache attack helicopters on battlefields around the world.&lt;br /&gt;&lt;br /&gt;You select the best mix of aircraft, weapons, tactics, and crew to suppress air defenses, neutralize tank columns, pound troop concentrations, and duel helicopter gunships.&lt;br /&gt;&lt;br /&gt;A new TAL is currently available for pre-order from DVG:&lt;br /&gt;&lt;a href="http://anonym.to/?http://http://www.dvg.com/.sc/ms/dd/ee/41/Thunderbolt-Apache%20Leader" target="_blank"&gt;Thunderbolt-Apache Leader at DVG.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Thunderbolt/Apache Leader at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/2154" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;TAL Module: &lt;a href="http://www.mediafire.com/?w14lz5twczm7agj"&gt;ThunderboltApacheLeader1.2.vmod (v1.2 - 2011-04-16) by toposolitario&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules: &lt;a href="http://www.mediafire.com/?vk4kqxpm8b21qd3"&gt;TAL_Rulebook.pdf (2011-04-16)&lt;/a&gt;&lt;br /&gt;WINGS - A look at TAL: &lt;a href="http://www.mediafire.com/?eq3rdp6bfn1q84w"&gt;WINGS A look at TAL.pdf (2011-04-16)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-a91ZQySHMpI/Tal19lKn5_I/AAAAAAAAAJg/oldsvDOKbTY/s1600/Tal_screenshot01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="270" src="http://4.bp.blogspot.com/-a91ZQySHMpI/Tal19lKn5_I/AAAAAAAAAJg/oldsvDOKbTY/s400/Tal_screenshot01.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-508734992725626260?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/508734992725626260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/04/thunderboltapache-leader-gmt-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/508734992725626260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/508734992725626260'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/04/thunderboltapache-leader-gmt-module.html' title='Thunderbolt/Apache Leader (GMT) Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-a91ZQySHMpI/Tal19lKn5_I/AAAAAAAAAJg/oldsvDOKbTY/s72-c/Tal_screenshot01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8838589587579348331</id><published>2011-01-11T06:05:00.000-08:00</published><updated>2011-11-24T01:22:29.736-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CO-OPERATIVE'/><category scheme='http://www.blogger.com/atom/ns#' term='WARHAMMER 40k'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='FUTURISTIC'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDGAME'/><title type='text'>Space Hulk: Death Angel Module</title><content type='html'>Space Hulk: Death Angel - The Card Game is a cooperative card game for 1-6 players. Set in the Warhammer 40,000 universe, players take on the roles of Space Marines pitted against the increasing hordes of Genestealers.&lt;br /&gt;&lt;br /&gt;Players choose from six different combat teams, each consisting of two Space Marines with different abilities. Each player receives three Action cards for each of his combat teams. After all of the Space Marines have fallen into formation, prepare for the first wave of Genestealers!&lt;br /&gt;&lt;br /&gt;Game play is quick and easy-to-learn. Each game is played over a series of rounds, broken up into phases. During the Choose Actions Phase, each player must secretly determine which of the following Action cards they wish to play on their Space Marines: Support, Attack, or Move + Activate. You can't pick the same Action card next round, so choose wisely!&lt;br /&gt;&lt;br /&gt;Action resolution keeps all players involved while the overwhelming odds inspire them to work together to survive. The Action Resolution Phase consists of each player revealing and carrying out their chosen Action. The lowest number card goes first, which means Attacks are resolved after Supports. Support tokens enable Space Marines to re-roll, so make sure to cover your fellow Blood Angels!&lt;br /&gt;&lt;br /&gt;The Genestealer Attack Phase happens after all the Actions have been resolved, so hopefully you thinned out the swarms since you have to roll higher than the number of Genestealers in the swarm to successfully defend. Finally, an Event card is drawn to spawn more alien adversaries. Once all the Genestealers have emerged from the darkness, its time to move forward, drawing a new location card. And then it's back into the fight!&lt;br /&gt;&lt;br /&gt;Space Hulk: Death Angel at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/71721" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;SH:DA Game: &lt;a href="http://www.mirrorcreator.com/files/DTT0XS7S/SH_exp.rar_links" target="_blank"&gt;SpaceHulkDeathAngel.vmod (v1.0 - 2011-01-11)&lt;/a&gt;&lt;br /&gt;&lt;u&gt;RAR password = bggames01&lt;/u&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;&lt;a href="http://anonym.to/?http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=118&amp;amp;esem=4" target="_blank"&gt;Fantasy Flight Space Hulk: Death Angel Support Site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/TSxhqXQnCwI/AAAAAAAAAJY/gweVz58HEx8/s1600/shda.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="211" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/TSxhqXQnCwI/AAAAAAAAAJY/gweVz58HEx8/s400/shda.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8838589587579348331?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8838589587579348331/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2011/01/space-hulk-death-angel-module.html#comment-form' title='12 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8838589587579348331'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8838589587579348331'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2011/01/space-hulk-death-angel-module.html' title='Space Hulk: Death Angel Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/TSxhqXQnCwI/AAAAAAAAAJY/gweVz58HEx8/s72-c/shda.jpg' height='72' width='72'/><thr:total>12</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-3298411485937463066</id><published>2010-11-20T07:23:00.000-08:00</published><updated>2011-05-14T01:51:33.992-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='RACING'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='DICE'/><category scheme='http://www.blogger.com/atom/ns#' term='RALLY'/><category scheme='http://www.blogger.com/atom/ns#' term='MODULAR BOARD'/><title type='text'>Rallyman Module</title><content type='html'>After drawing your rally-track (by connecting sides of 1,2,3 or 4 boards that are each double-sided, one side with asphalt, and the other side with snow) you begin the race.&lt;br /&gt;&lt;br /&gt;The movement system is simple : each die rolled, you advance one space. So you have 5 dice for each of the speeds and 2 of 'gas' to continue moving without changing your speed. Each die is playable once and only once each turn. When you stop your movement, you take a card corresponding to the last speed that you started: the higher your speed, the lower your time.&lt;br /&gt;&lt;br /&gt;The track has obviously straight lines and turning areas require a certain speed that you can pass with different manners (by skidding, sharp turning, ...).&lt;br /&gt;&lt;br /&gt;You must roll the die because it determines the speed selected, but may show a "!" which will put you in danger. The 3rd "!" displayed, your car will risk going spinning off the road, resulting in loss of time (1'00''instead of the scheduled time on your card) but sometimes also damage to the vehicle as the landscape in which you go (grassland, mountain forest : loss of 0 to 2 of speed used in each round.&lt;br /&gt;&lt;br /&gt;At the end of each round, each player adds his times for his total time. The winner is the player who accumulates the least time in total.&lt;br /&gt;&lt;br /&gt;The ability to take risks to scrape a few seconds (and then release them to ensure a tricky) or the tire management (is it better to take slicks on the short portion snow tires or snow on the portion asphalt in a special joint ?) adds more to the simulation.&lt;br /&gt;&lt;br /&gt;Rallyman at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/60435" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Module was originally based on the module 3.0 by VassalForge. It has been translated to english, added many new items, and some interface changes. Extensions that were saved with an older version of the module might not have all the latest changes in their predefined setups.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Rallyman Game: &lt;a href="http://www.mediafire.com/?12b3j1iucn3cjl3"&gt;Rallyman.vmod (v3.1 - 2011-05-12)&lt;/a&gt;&lt;br /&gt;&lt;i&gt;v3.04: minor fix to Start/Finish markers; added Assistance marker; spare tire card can be cloned for when custom stage rules allow multiple spare tire cards&lt;br /&gt;v3.05: improvement to custom rallies with v1.3 extension; added green, orange, purple and cyan cars, more colors to choose from, or play with 8&lt;br /&gt;v3.1: added dirt preview materials and many other changes, such as less french, and merging custom rallies into the module, extensions don't use scenario setups any more (do New Game and choose a Board)&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Rallye Monte Carlo: &lt;a href="http://www.mediafire.com/?39x1ys968liv64a"&gt;rallyman-montecarlo.vmdx (v1.2 - 2011-05-12 -&gt; v3.1)&lt;/a&gt;&lt;br /&gt;Rallye de Suisse: &lt;a href="http://www.mediafire.com/?m1gnvdt8pi5jbma"&gt;rallyman-suisse.vmdx (v1.1  - 2011-05-12 -&gt; v3.1)&lt;/a&gt;&lt;br /&gt;Finland Rally: &lt;a href="http://www.mediafire.com/?910mnk20oedr1w7"&gt;rallyman-finland.vmdx (v1.1 - 2011-05-12 -&gt; v3.1)&lt;/a&gt;&lt;br /&gt;Rallye de Corse: &lt;a href="http://www.mediafire.com/?p7h03da79g8c76s"&gt;rallyman-corse.vmdx (v1.1 - 2011-05-12 -&gt; v3.1)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;English Game Rules: &lt;a href="http://www.mediafire.com/?uayg45d6133xr72"&gt;GB.pdf (v1 - 2010-11-20)&lt;/a&gt;&lt;br /&gt;Soft Tire Rules (French): &lt;a href="http://www.mediafire.com/?lax2v2u1dd2pjsw"&gt;Rules update 2010.pdf (v1 - 2010-11-20)&lt;/a&gt;&lt;br /&gt;Dirt Rules (First English Translation): &lt;a href="http://www.mediafire.com/?y8aneukuufjc192"&gt;Rules update 2010.pdf (v1 - 2011-05-12)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/TOfnNmX-CGI/AAAAAAAAAJQ/h0BjD32bu2s/s1600/RallymanScreenSnapz001.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/TOfnNmX-CGI/AAAAAAAAAJQ/h0BjD32bu2s/s400/RallymanScreenSnapz001.jpg" width="367" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-3298411485937463066?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/3298411485937463066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/11/rallyman-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3298411485937463066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3298411485937463066'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/11/rallyman-module.html' title='Rallyman Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/TOfnNmX-CGI/AAAAAAAAAJQ/h0BjD32bu2s/s72-c/RallymanScreenSnapz001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-4411085749585363374</id><published>2010-10-25T09:41:00.000-07:00</published><updated>2010-11-01T04:36:00.418-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2-PLAYER'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='HAND MANAGEMENT'/><title type='text'>Lost Cities Module</title><content type='html'>Lost Cities is a card game from the Kosmos two-player series. The object is to mount profitable expeditions to one or more of the five different lost cities. Card play is quite straightforward, with a few agonizing moments sprinkled through what is mostly a fast-moving game. If you start a given expedition, you'd better make some progress in it, or it'll score you negative points. If you can make a lot of progress, you'll score quite well. After three rounds, the highest total score takes the day.&lt;br /&gt;&lt;br /&gt;Lost Cities at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/50" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/?f91bmdd33xrrd95"&gt;LostCities.vmod (v1.1 - 2010-11-01)&lt;/a&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="font-size: small;"&gt;v1.1 fixes the investment cards&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Game Rules (English): &lt;a href="http://www.mediafire.com/?6ajpebd9pu3vm1g"&gt;Lost Cities_gameRules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TM6l_uyY24I/AAAAAAAAAJM/hh_5S6FH_DA/s1600/Lost+CitiesScreenSnapz001.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TM6l_uyY24I/AAAAAAAAAJM/hh_5S6FH_DA/s400/Lost+CitiesScreenSnapz001.jpg" width="397" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-4411085749585363374?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/4411085749585363374/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/10/lost-cities-module.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4411085749585363374'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4411085749585363374'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/10/lost-cities-module.html' title='Lost Cities Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_UfMqpL4EK_A/TM6l_uyY24I/AAAAAAAAAJM/hh_5S6FH_DA/s72-c/Lost+CitiesScreenSnapz001.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5437850733475651394</id><published>2010-10-17T05:24:00.000-07:00</published><updated>2010-10-17T05:24:44.242-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='2-PLAYER'/><category scheme='http://www.blogger.com/atom/ns#' term='ABSTRACT'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='MEDIEVAL'/><title type='text'>Rosenkönig (War of the Roses) Module</title><content type='html'>Originally published as Texas by db-Spiele.&lt;br /&gt;&lt;br /&gt;The battle between farmers and ranchers is fairly abstract. A single pawn travels on a square grid. Each player has a hand of cards face up. These each have a direction and a distance. The player can either draw a card and add it to his hand, or play a card. If he plays a card, then the pawn moves the appropriate distance to an empty square, and the player places one of his markers. Each player also has judge symbols that can each be used only once. The judge lets you move onto a previously placed opposition marker and reverse it. Players score points for each contiguous region equal to the square of the number of markers. If a player is not careful, such a move may be forced, as there is a maximum number of cards that a player may hold.&lt;br /&gt;&lt;br /&gt;Contains rules for playing with 4 (in two partnerships of two players).&lt;br /&gt;&lt;br /&gt;Later republished 1999 as Rosenkönig by Kosmos, as part of the two-player game series. The republication also included a re-theming of the game. The setting changed from Texas to England, and the factions changed from farmers and ranchers to the factions of the Plantagenet family from the Wars of the Roses (1455-1485) - the Lancaster (red rose) and the York (white rose) factions in a similarly abstracted fashion.&lt;br /&gt;&lt;br /&gt;Rosenkönig is part of the Kosmos two-player series.&lt;br /&gt;&lt;br /&gt;Rosenkönig at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/201" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/?2wg70nj51ctq8i3"&gt;Rosenkoenig.vmod (v1.0 - 2010-10-17)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Game Rules (English): &lt;a href="http://www.mediafire.com/?v949tr62cns094w"&gt;Rosenkoenig.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Screenshots&lt;/b&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/TLrqlDM2sfI/AAAAAAAAAJE/-9OUl2XAFOM/s1600/roseking.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/TLrqlDM2sfI/AAAAAAAAAJE/-9OUl2XAFOM/s400/roseking.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5437850733475651394?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5437850733475651394/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/10/rosenkonig-war-of-roses-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5437850733475651394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5437850733475651394'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/10/rosenkonig-war-of-roses-module.html' title='Rosenkönig (War of the Roses) Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_UfMqpL4EK_A/TLrqlDM2sfI/AAAAAAAAAJE/-9OUl2XAFOM/s72-c/roseking.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-645383327458297788</id><published>2010-10-15T01:58:00.000-07:00</published><updated>2010-10-15T01:58:28.072-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Phantom Leader</title><content type='html'>Phantom Leader Rules Package updated. The package now includes a PDF of the rules as they are in the printed box of the game.&lt;br /&gt;&lt;br /&gt;Find it here:&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2010/05/phantom-leader-module.html"&gt;http://bggames01.blogspot.com/2010/05/phantom-leader-module.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-645383327458297788?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/645383327458297788/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/10/update-phantom-leader.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/645383327458297788'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/645383327458297788'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/10/update-phantom-leader.html' title='Update: Phantom Leader'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-4671025792667243693</id><published>2010-08-30T07:03:00.000-07:00</published><updated>2012-01-24T00:05:52.685-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='MEDIEVAL'/><category scheme='http://www.blogger.com/atom/ns#' term='HAND MANAGEMENT'/><title type='text'>Dominion Module</title><content type='html'>In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.&lt;br /&gt;&lt;br /&gt;From the back of the box: "You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and fiefdoms. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner."&lt;br /&gt;&lt;br /&gt;"But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents would be delighted."&lt;br /&gt;&lt;br /&gt;Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. &lt;b&gt;The game comes with 1,717 cards.&lt;/b&gt; You select 10 of the &lt;b&gt;127 Kingdom card types&lt;/b&gt; to include in any given play -- leading to immense variety.&lt;br /&gt;&lt;br /&gt;Dominion at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/36218" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;&lt;b&gt;&lt;/b&gt;&lt;i&gt;Module comes with all cards from the base game and expansions, allows play up to 4 players, includes a range of recommended and other scenarios, a randomizer for random custom games, semi-automated actions to speed up gameplay.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;v1.7 of the module fixes the bane bug, adds Hinterland, and some other minor changes.&lt;br /&gt;v1.5 of the module brings bug fixes and small changes. Scenario files have been replaced by a recommended sets of 10 listing which is easier to maintain. Added Cornucopia.&lt;br /&gt;&lt;br /&gt;Base Game: &lt;a href="http://www.mediafire.com/?ye3x3sc0akxdtor" target="_blank"&gt;Dominion.vmod&lt;/a&gt; (v1.7 - 2012-01-24)&lt;br /&gt;Promo Cards: &lt;a href="http://www.mediafire.com/?8s13l9ha3k3fu6r" target="_blank"&gt;DominionPromo.vmod&lt;/a&gt; (v1.1 - 2012-01-24)&lt;br /&gt;Cornucopia: &lt;a href="http://www.mediafire.com/?1o1uz9hh7p682mp"&gt;DominionCornucopia.vmod&lt;/a&gt; (v1.1 - 2012-01-24)&lt;br /&gt;Hinterlands expansion: &lt;a href="http://www.mediafire.com/?3kmahhzsl6zknth"&gt;DominionHinterland.vmod&lt;/a&gt; (v1.0 - 2012-01-24)&lt;br /&gt;Scenarios: &lt;a href="http://www.mediafire.com/?6hvdca6s36lvcm7" target="_blank"&gt;DominionScenarios.vmod&lt;/a&gt; (v1.1 - 2011-07-16)&lt;br /&gt;Intrigue expansion: &lt;a href="http://www.mediafire.com/?qjls5sc2ketoyuy" target="_blank"&gt;DominionIntrigue.vmod&lt;/a&gt; (v1.3 - 2011-07-16)&lt;br /&gt;Seaside expansion: &lt;a href="http://www.mediafire.com/?7go5nvefoeo0o1u" target="_blank"&gt;DominionSeaside.vmod&lt;/a&gt; (v1.4 - 2011-07-16)&lt;br /&gt;Alchemy expansion: &lt;a href="http://www.mediafire.com/?hc248g8nod51ncr" target="_blank"&gt;DominionAlchemy.vmod&lt;/a&gt; (v1.1 - 2011-07-16)&lt;br /&gt;Prosperity expansion: &lt;a href="http://www.mediafire.com/?dkb5wl45lu55mey"&gt;DominionProsperity.vmod&lt;/a&gt; (v1.1 - 2011-07-16)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Base Game Rules: &lt;a href="http://www.mediafire.com/file/na964i6pt01nt9a/Dominion%20-%20gameRules.pdf"&gt;Dominion - gameRules.pdf&lt;/a&gt;&lt;br /&gt;Intrigue Expansion Rules: &lt;a href="http://www.mediafire.com/file/6df6d3q36lds8q3/Dominion%20Intrigue%20%281%29%20-%20gameRules.pdf"&gt;Dominion Intrigue - gameRules.pdf&lt;/a&gt;&lt;br /&gt;Seaside Expansion Rules: &lt;a href="http://www.mediafire.com/file/p42y1yv521241s7/Dominion%20Seaside%20%282%29%20-%20gameRules.pdf"&gt;Dominion Seaside - gameRules.pdf&lt;/a&gt;&lt;br /&gt;Alchemy Expansion Rules: &lt;a href="http://www.mediafire.com/file/zy8n1iq85pfsl75/Dominion%20Alchemy%20%283%29%20-%20gameRules.pdf"&gt;Dominion Alchemy - gameRules.pdf&lt;/a&gt;&lt;br /&gt;Prosperity Expansion Rules: &lt;a href="http://www.mediafire.com/file/711qi0c918vrzkn/Dominion%20Prosperity%20%284%29%20-%20gameRules.pdf"&gt;Dominion Prosperity - gameRules.pdf&lt;/a&gt;&lt;br /&gt;Cornucopia Expansion Rules: &lt;a href="http://www.mediafire.com/?dho1k45zqocf1go"&gt;Dominion Cornucopia - gameRules.pdf&lt;/a&gt;&lt;br /&gt;Hinterlands Expansion Rules: &lt;a href="http://www.mediafire.com/?3i85kanizr3va1p"&gt;Dominion Hinterland - gameRules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Please comment if you find any problems/issues.&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/THu5-PNKFAI/AAAAAAAAAIU/EspXZyItC-g/s1600/dominion1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="292" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/THu5-PNKFAI/AAAAAAAAAIU/EspXZyItC-g/s400/dominion1.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TH10C8LVsuI/AAAAAAAAAIc/07YDUMo7ePM/s1600/dominion2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="325" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TH10C8LVsuI/AAAAAAAAAIc/07YDUMo7ePM/s400/dominion2.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-4671025792667243693?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/4671025792667243693/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/08/dominion-module.html#comment-form' title='8 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4671025792667243693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4671025792667243693'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/08/dominion-module.html' title='Dominion Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_UfMqpL4EK_A/THu5-PNKFAI/AAAAAAAAAIU/EspXZyItC-g/s72-c/dominion1.jpg' height='72' width='72'/><thr:total>8</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5046484060309282273</id><published>2010-08-16T04:16:00.000-07:00</published><updated>2010-08-16T04:16:26.683-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='MEDIEVAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='BATTLE CARDS'/><title type='text'>Thirty Years War: Europe in Agony, 1618-1648 Gamebox &amp; Module</title><content type='html'>A direct descendant of Paths of Glory, 30 Years War covers the confusing post-Reformation conflict in central Europe, as the Holy Roman Empire attempts to reassert domination over the protestant states. On the side of Catholicism we have the Holy Roman Empire (Austria and some of Northern Italy at this point) and Spain, opposed by a cast of thousands: the German Protestants, Sweden at the height of her power, France, England, Denmark, and others.&lt;br /&gt;&lt;br /&gt;While there are some new mechanics, virtually the entire game is borrowed from elsewhere: Leader activations and movement are as in Hannibal, combat is straight out of Paths of Glory (minus the flanking), and Siege resolves much Hannibal. Your armies have to be paid, with Aid Points that are received just like Paths of Glory's RPs. An interesting twist is that the movement and support of armies results in the landscape getting Pillaged, so as the game goes on the board becomes less and less capable of supporting military operations.&lt;br /&gt;&lt;br /&gt;In order to legally use these files to play a game online via VASSAL, at least one of the players must own a copy of the boardgame upon which that VASSAL set is based. All rights, copyrights, and trademarks of these sets and their original boardgames remain vested in GMT Games, LLC and the original game artists. Any use of these materials except for the express non-commercial use of playing a GMT boardgame via VASSAL over the internet is prohibited without express permission from GMT Games, LLC.&lt;br /&gt;&lt;br /&gt;Thirty Years War at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/2748" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (created by Joel Toppen):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/56lq245565suzsb/30YW_v1_1.vmod"&gt;http://www.mediafire.com/file/56lq245565suzsb/30YW_v1_1.vmod&lt;/a&gt;&lt;br /&gt;Download ztb (&lt;a href="http://www.zuntzu.com/files.htm#T" target="_blank"&gt;created by Pokke&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/a85iceil9s7783a/30YW.ztb"&gt;http://www.mediafire.com/file/a85iceil9s7783a/30YW.ztb&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/397smf9pvhh6oe4/thirty_years_war_tywrules.pdf"&gt;http://www.mediafire.com/file/397smf9pvhh6oe4/thirty_years_war_tywrules.pdf&lt;/a&gt;&lt;br /&gt;Link to Errata &amp;amp; Clarifications: &lt;a href="http://anonym.to/?http://www.gmtgames.com/nnty/errata.html"&gt;http://www.gmtgames.com/nnty/errata.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TGkcBgsa2VI/AAAAAAAAAH8/_k5T0gcEC0Y/s1600/pic32860_md.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TGkcBgsa2VI/AAAAAAAAAH8/_k5T0gcEC0Y/s320/pic32860_md.jpg" width="233" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TGkcOcb3j4I/AAAAAAAAAIE/04Go8ejF1YE/s1600/30YW-screenshot.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="323" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TGkcOcb3j4I/AAAAAAAAAIE/04Go8ejF1YE/s400/30YW-screenshot.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/TGkcZDgaoSI/AAAAAAAAAIM/EGHce22jz0I/s1600/Screen+shot+2010-08-16+at+13.06.50.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="353" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/TGkcZDgaoSI/AAAAAAAAAIM/EGHce22jz0I/s400/Screen+shot+2010-08-16+at+13.06.50.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5046484060309282273?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5046484060309282273/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/08/thirty-years-war-europe-in-agony-1618.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5046484060309282273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5046484060309282273'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/08/thirty-years-war-europe-in-agony-1618.html' title='Thirty Years War: Europe in Agony, 1618-1648 Gamebox &amp; Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_UfMqpL4EK_A/TGkcBgsa2VI/AAAAAAAAAH8/_k5T0gcEC0Y/s72-c/pic32860_md.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-6743668297120342941</id><published>2010-08-02T22:49:00.001-07:00</published><updated>2012-01-25T01:33:28.084-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Attack Sub Module</title><content type='html'>Added VASSAL module for Attack Sub.&lt;br /&gt;&lt;br /&gt;Find it here:&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2009/12/attack-sub-gamebox.html"&gt;http://bggames01.blogspot.com/2009/12/attack-sub-gamebox.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-6743668297120342941?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/6743668297120342941/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/08/update-attack-sub-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6743668297120342941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6743668297120342941'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/08/update-attack-sub-module.html' title='Update: Attack Sub Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5444796295029323442</id><published>2010-07-13T00:48:00.000-07:00</published><updated>2010-07-13T00:49:03.349-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='MEDIEVAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='BATTLE CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='BLOCKS'/><title type='text'>Hammer of the Scots Module</title><content type='html'>Hammer of the Scots brings the rebellion of the Braveheart, William Wallace, to life. As the English player, you seek to pacify Scotland by controlling all the important noble lords. The Scottish player also seeks the allegiance of nobles to support a difficult struggle for freedom. Hammer of the Scots will give you many hours of entertainment and insight into this fascinating period in history.&lt;br /&gt;&lt;br /&gt;Highlights&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Map board: Full-color (22" x 25") mapboard of Scotland and Northern England with heraldry of the important noble families.&lt;/li&gt;&lt;li&gt;Wooden Blocks: 56 Hardwood counters including leaders, nobles, archers, knights, and infantry.&lt;/li&gt;&lt;li&gt;Two Scenarios: A campaign game plus two scenarios: Braveheart and Return of the King.&lt;/li&gt;&lt;li&gt;Playable History: Hammer of the Scots is a very playable game. The rulebook is 8 pages. Games last from 2-4 hours.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Hammer of the Scots at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/3685" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (created by &lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=168"&gt;Columbia Games&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/zzdqmmdwzyi/Hammer-Scots-v7.vmod"&gt;http://www.mediafire.com/file/zzdqmmdwzyi/Hammer-Scots-v7.vmod&lt;/a&gt;&lt;br /&gt;Download Rules Package:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/j3gdhmhft21/hammerdocs.zip"&gt;http://www.mediafire.com/file/j3gdhmhft21/hammerdocs.zip&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Rules v3&lt;/li&gt;&lt;li&gt;Summary v1.3&lt;/li&gt;&lt;li&gt;Example of Play&lt;/li&gt;&lt;li&gt;Player Aid&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/TDwaAzgUwTI/AAAAAAAAAHs/zvlhUBDjfC4/s1600/pic623710_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/TDwaAzgUwTI/AAAAAAAAAHs/zvlhUBDjfC4/s400/pic623710_lg.jpg" width="296" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/TDwaEMwYfAI/AAAAAAAAAH0/_HE1H7S2jIU/s1600/HOTS_pic.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="355" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/TDwaEMwYfAI/AAAAAAAAAH0/_HE1H7S2jIU/s400/HOTS_pic.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5444796295029323442?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5444796295029323442/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/07/hammer-of-scots-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5444796295029323442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5444796295029323442'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/07/hammer-of-scots-module.html' title='Hammer of the Scots Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/TDwaAzgUwTI/AAAAAAAAAHs/zvlhUBDjfC4/s72-c/pic623710_lg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-1120684475564705047</id><published>2010-07-09T00:37:00.000-07:00</published><updated>2010-07-09T00:37:05.598-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='BATTLE CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT ROME'/><title type='text'>Julius Caesar Module</title><content type='html'>Julius Caesar is a two-player game, depicting the later Roman civil wars (49-45 BC). The forces of Caesar are pitted against those of Pompey.&lt;br /&gt;&lt;br /&gt;Julius Caesar is a card driven block game. You use cards to Move, levy or play an Event. 13 victory point Towns or Cities are depicted on the 17"x 34" (43 x 86 cm) game board of the Mediterranean. Take command of Caesar's Veteran Legions or Pompey sprouting Young Legions around the Mediterranean. You decide how best to defend or conquer the Republic. With endless possibilities at your disposal this game will keep your adrenaline pumping. The only question I have for you, the game player, is, are you ready to prove that you deserve to be Emperor of the Rome? Come prove it on the game board!&lt;br /&gt;&lt;br /&gt;Julius Caesar at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/37836" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (created by &lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=903"&gt;Stan Hilinski&lt;/a&gt;): &lt;a href="http://www.mediafire.com/file/2v4kgzqt4wj/JuliusCaesar_v1.vmod"&gt;http://www.mediafire.com/file/2v4kgzqt4wj/JuliusCaesar_v1.vmod&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/jknmi2vx4rn/Julius-Caesar-Rules-1.01.pdf"&gt;http://www.mediafire.com/file/jknmi2vx4rn/Julius-Caesar-Rules-1.01.pdf&lt;/a&gt;&lt;br /&gt;Download Rules Clarifications (Unofficial):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/5mmwbmzdjeg/JC_clarifications.pdf"&gt;http://www.mediafire.com/file/5mmwbmzdjeg/JC_clarifications.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/TDbQ7201VLI/AAAAAAAAAHc/V4rWn3Fo09g/s1600/pic687497_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/TDbQ7201VLI/AAAAAAAAAHc/V4rWn3Fo09g/s400/pic687497_lg.jpg" width="300" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TDbRAPkLlgI/AAAAAAAAAHk/p4bIzMvpd7w/s1600/JCsample.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="313" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TDbRAPkLlgI/AAAAAAAAAHk/p4bIzMvpd7w/s400/JCsample.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-1120684475564705047?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/1120684475564705047/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/07/julius-caesar-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1120684475564705047'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1120684475564705047'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/07/julius-caesar-module.html' title='Julius Caesar Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_UfMqpL4EK_A/TDbQ7201VLI/AAAAAAAAAHc/V4rWn3Fo09g/s72-c/pic687497_lg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-1899785697700211234</id><published>2010-07-02T04:45:00.000-07:00</published><updated>2010-07-02T04:50:53.867-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT ROME'/><title type='text'>Alesia: Great Battles of History</title><content type='html'>The Great Battles of History (GBoH) series takes a new turn with one of gamedom's favorite situations, Julius Caesar's siege of Alesia in 52 B.C. A new turn, because this famous engagement has little to do with the linear style of warfare that the series highlights. There are no lines of legionaires, no orderly formations, none of what the previous games in the GBoH series have shown. Instead, The Siege of Alesia presents a massive siege assault, with Caesar besieging Vercingetorix's Gauls, and the Gallic relief force attacking Caesar. Featuring assualts on the ramparts of Caesar's fortifications from within and without, Alesia is a tense game between both sides as they try to guess what the other will do, and then try to outlast the ferocity of the attack and defense. It is also nicely balanced between Roman desperation and Gallic steadfastness, or lack thereof. To undertake these difficult tasks, you get ten full legions and almost every Gaul in Gaul.&lt;br /&gt;&lt;br /&gt;Alesia changes some of the GBoH base system, mostly because it does not portray linear warefare. Taking some pages from SimpleGBoh, there are no specific turns, and play simply passes back and forth between the two sides, possibly interrupted by the abilities of the opposing commanders. The combat system is also quite different; much simpler and more direct. And despite the sheer mass of the units in the game, a new design mechanic allows much reduced counter clutter on the game maps. Another highlight of Alesia is the detailed fortification terrain effects, from the 25 miles of double walled ramparts, to the accurate placement of redoubts, to the extensive moats, spikes, traps, and pits with which Caesar circled both walls, the game's Gardens of Death.&lt;br /&gt;&lt;br /&gt;This game includes no separate SimpleBGoH version; Alesia is fairly simple, accessible, and fast-playing in and of itself because it uses the Simple versions of the Command, Play Sequence, and Shock systems. Best of all, for players with limited playing time, there are 3-scenarios of varying intensity and length. From the Final Assault, which can be played in 3-to-4 hours, to the one map historical siege, to the big two-map, What-If? game, which allows for more maneuver, flexibility, and surprises.&lt;br /&gt;&lt;br /&gt;Alesia is an epic siege. Two massive armies, led by two great captains of history, placed in one of history's most intriguing tactical situations. But, this time YOU are in command. Can you lead the Gauls to crush the Roman fortifications and destroy Caesar's army? Or can you duplicate Caesar's tactical brilliance and save the day for Rome? Play Alesia, and find out.&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;In order to legally use these files to play a game online via VASSAL, at least one of the players must own a copy of the boardgame upon which that VASSAL set is based.&lt;/li&gt;&lt;li&gt;All rights, copyrights, and trademarks of these sets and their original boardgames remain vested in GMT Games, LLC and the original game artists. Any use of these materials except for the express non-commercial use of playing a GMT boardgame via VASSAL over the internet is prohibited without express permission from GMT Games, LLC.&lt;/li&gt;&lt;/ol&gt;&lt;br /&gt;Alesia at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/14007" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/ozt2q2mmzmz/alesia_1_0.vmod"&gt;http://www.mediafire.com/file/ozt2q2mmzmz/alesia_1_0.vmod&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/fiz2mwzytzw/AlesiaLivingRules12-20-07.pdf"&gt;http://www.mediafire.com/file/fiz2mwzytzw/AlesiaLivingRules12-20-07.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/TC3QiQNGh7I/AAAAAAAAAHM/M2eyUWNzUzM/s1600/gmtgbalbox.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/TC3QiQNGh7I/AAAAAAAAAHM/M2eyUWNzUzM/s400/gmtgbalbox.jpg" width="300" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/TC3QmZTo5PI/AAAAAAAAAHU/AKYHaxYudhk/s1600/Screen+shot+2010-07-02+at+13.41.22.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="331" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/TC3QmZTo5PI/AAAAAAAAAHU/AKYHaxYudhk/s400/Screen+shot+2010-07-02+at+13.41.22.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-1899785697700211234?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/1899785697700211234/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/07/alesia-great-battles-of-history.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1899785697700211234'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1899785697700211234'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/07/alesia-great-battles-of-history.html' title='Alesia: Great Battles of History'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/TC3QiQNGh7I/AAAAAAAAAHM/M2eyUWNzUzM/s72-c/gmtgbalbox.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5416788050224520470</id><published>2010-07-02T04:29:00.000-07:00</published><updated>2010-07-02T04:51:18.870-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT ROME'/><title type='text'>Caesar at Alesia Module</title><content type='html'>Caesar at Alesia simulates an epic battle in 52 BC where Julius Caesar surrounded the battered forces of the Gauls led by Vercingetorix. Knowing the Gauls had a relief force coming (of over 250,000 men), Caesar built a defensive perimeter facing outward to match his perimeter facing inward to beseige Vercingetorix. An unusual "donut" formation.&lt;br /&gt;&lt;br /&gt;The large mapboard 33"x28" portrays the town of Alesia and all of the works built by Caesar. The Gauls have a small force trapped in the town including Vercingetorix as well as a large force which sets up in off board areas. The Gallic player must reveal which off board zones he occupies with at least 1 unit, but does NOT have give further information.&lt;br /&gt;&lt;br /&gt;The goal of the game is for the Gauls to create an escape route for Vercingetorix and exit him off the board. The Romans must prevent this over the 20 game turns (which represents 2 days).&lt;br /&gt;&lt;br /&gt;Caesar at Alesia at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1430" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/n2rhnrmrm2y/Caesar_at_Alesia_bggames01.vmod"&gt;http://www.mediafire.com/file/n2rhnrmrm2y/Caesar_at_Alesia_bggames01.vmod&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;&lt;i&gt;The 1.0 module has been modified to enable the extra setup hidden in the module, and reduce the filesize from about 60MB to about 4MB without loss of functionality. &lt;a href="http://www.mediafire.com/file/j24fhmlxy2y/Caesar_at_Alesia.vmod"&gt;Original module&lt;/a&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/nzj0zmlmtlt/Alesia-Rules.pdf"&gt;http://www.mediafire.com/file/nzj0zmlmtlt/Alesia-Rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TC3M1SCXbEI/AAAAAAAAAG8/0qPV0H-b1zg/s1600/Alesia+Splash.PNG" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TC3M1SCXbEI/AAAAAAAAAG8/0qPV0H-b1zg/s400/Alesia+Splash.PNG" width="306" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/TC3NSUMCjDI/AAAAAAAAAHE/mSa7LXg-8Gw/s1600/Screen+shot+2010-07-02+at+13.27.31.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="252" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/TC3NSUMCjDI/AAAAAAAAAHE/mSa7LXg-8Gw/s400/Screen+shot+2010-07-02+at+13.27.31.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5416788050224520470?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5416788050224520470/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/07/caesar-at-alesia-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5416788050224520470'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5416788050224520470'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/07/caesar-at-alesia-module.html' title='Caesar at Alesia Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_UfMqpL4EK_A/TC3M1SCXbEI/AAAAAAAAAG8/0qPV0H-b1zg/s72-c/Alesia+Splash.PNG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-7256377282605824552</id><published>2010-07-01T13:24:00.000-07:00</published><updated>2010-07-02T04:54:48.855-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT ROME'/><title type='text'>The Siege of Jerusalem Module</title><content type='html'>Can you, as Eliezar Ben Yair, rally Jerusalem's defenders to exact a fearful price on the besiegers, or escape to fulfill your destiny at Masada? Can you, as Cestius Gallus, quell the revolt at its source and take Jerusalem with a single legion? It is 70 A.D. Dawn breaks on the combined might of four Legions arrayed on the heights of Mount Scopus, starting their methodical advance across the valley to the ancient walled city of Jerusalem. Siege lines have been secured tight about the city. There is no hope of escape. The besieged must persist behind their stout walls or perish before a vengeful Rome. Five grueling years of campaigning in Judea is now culminating in the Siege of Jerusalem.&lt;br /&gt;&lt;br /&gt;But the fortified city defies even the might of Rome. The thick walls atop the steep slopes literally bristle with natural and manmade fortifications. It will take all of Rome's considerable engineering skills to winch their war machines into position for an assault up the slopes to the city. Only here in the north plain can the city's walls be taken by escalade. The rhythmic approach of the Legions is muted by the rumble of the siege engines as an assortment of towers, rams, and artillery precede the maniples. The distant walls seethe with the frenzied activity of an alerted populace as the antagonists draw near. This majestic view is abruptly halted by the blare of trumpets which soon gives way to the cacophony of the clash of arms and screams of the dying.&lt;br /&gt;&lt;br /&gt;Morning turns to dusk before the walls are breached and the weary legions exact their vengeance. The sky turns bright again, aglow in the reflection of a thousand fires as the northern outskirts burn. But what price victory? Another day such as this will break the Roman Army and only one of the city's ten walled sections has fallen this day. They will have to find another way. Shafts must be dug to undermine the walls or earthen ramps built with which to scale them. It will be a long campaign.&lt;br /&gt;&lt;br /&gt;This is The Siege of Jerusalem...An epic battle simulation with all the trappings and majesty of a Cecil B. DeMille film spectacular. Facing the greatest army of antiquity, the Judeans must rely on the stoutness of their walls to halt the unbeatable Roman legions and therein lies the fascination: the immovable object vs the unstoppable force. As Eliezar Ben Yair, leader of the Zealots, you must conduct a skilled defense of the city's ever shrinking perimeter - exacting from the Romans a price so terrible that they will be forced to lift their siege - or break out to continue your struggle for freedom at Massada. As Titus, commander of the Roman army, you must decide when, where and how to renew the assault - gauging your troop needs against the progress of your siege works and the press of time caused by outside threats. More than just conducting tactical combat, the Roman must formulate an overall strategic plan for the conduct of the siege.&lt;br /&gt;&lt;br /&gt;Vastly revised from its initial printing of the 70's, Siege of Jerusalem now boasts two-sided counters, a continuous combat system, a strategic interphase for conducting the entire siege, and the morale / panic rules so important in portraying ancient warfare. An Introductory Scenario depicting the abortive assault of Gallus with the XII Legion three years previous allows players to learn how to handle a legion in a single day's play while training for eventual participation in the conduct of the epic siege.&lt;br /&gt;&lt;br /&gt;The Siege of Jerusalem at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1710" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (created by &lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=743"&gt;Jim Pyle and Rob Doane&lt;/a&gt;): &lt;a href="http://www.mediafire.com/file/mnyxd0mt5nj/SoJ_102.vmod"&gt;http://www.mediafire.com/file/mnyxd0mt5nj/SoJ_102.vmod&lt;/a&gt;&lt;br /&gt;Download Rules (package):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/wzf2d44go3l/SiegeOfJerusalem-Docs.zip"&gt;http://www.mediafire.com/file/wzf2d44go3l/SiegeOfJerusalem-Docs.zip&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Instructions (Rules)&lt;/li&gt;&lt;li&gt;The General content&lt;/li&gt;&lt;li&gt;Charts/Tables&lt;/li&gt;&lt;li&gt;Scenarios&lt;/li&gt;&lt;li&gt;Errata&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/TCz4p2odh5I/AAAAAAAAAGs/xd8ofr_TnIU/s1600/pic252228_lg.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/TCz4p2odh5I/AAAAAAAAAGs/xd8ofr_TnIU/s400/pic252228_lg.jpg" width="316" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/TCz4xRhimoI/AAAAAAAAAG0/E4LmSy67uyI/s1600/pic565754.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="190" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/TCz4xRhimoI/AAAAAAAAAG0/E4LmSy67uyI/s400/pic565754.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-7256377282605824552?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/7256377282605824552/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/07/siege-of-jerusalem-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/7256377282605824552'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/7256377282605824552'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/07/siege-of-jerusalem-module.html' title='The Siege of Jerusalem Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/TCz4p2odh5I/AAAAAAAAAGs/xd8ofr_TnIU/s72-c/pic252228_lg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-410674727359539302</id><published>2010-06-25T01:20:00.000-07:00</published><updated>2010-07-02T04:54:35.384-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='AMERICAN CIVIL WAR'/><title type='text'>Battle Cry Module</title><content type='html'>A low complexity game of a variety of civil war battles. Modular terrain through the use of hexagonal tiles allows for the setup of several famous civil war battle fields and a plethora of plastic civil war miniatures are used to represent the various forces during the conflict. Players manage a hand of cards that provide different orders to your troops in the right flank, left flank and center position of the battlefield.&lt;br /&gt;&lt;br /&gt;This game is based upon Richard Borg's Command and Colors system.&lt;br /&gt;&lt;br /&gt;Battle Cry at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/551" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download mod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=199" target="_blank"&gt;created by Bill Bennett, Bayernkini&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/hzfuhz0yn1d/BattleCry3.2PlusExt.zip"&gt;http://www.mediafire.com/file/hzfuhz0yn1d/BattleCry3.2PlusExt.zip&lt;/a&gt;&lt;br /&gt;Download Gameplay Manual (Rules+Scenarios):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/mxd0mdrdtol/BattleCry-Gameplay-Manual.pdf"&gt;http://www.mediafire.com/file/mxd0mdrdtol/BattleCry-Gameplay-Manual.pdf&lt;/a&gt;&lt;br /&gt;Download Extra Documents (Scenarios, Campaigns, ...):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/fyy0wij2yku/BattleCry-Docs.zip"&gt;http://www.mediafire.com/file/fyy0wij2yku/BattleCry-Docs.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/TCRmXr9JhmI/AAAAAAAAAGk/rMMvtGEnwPM/s1600/firstbullrun.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="172" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/TCRmXr9JhmI/AAAAAAAAAGk/rMMvtGEnwPM/s400/firstbullrun.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-410674727359539302?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/410674727359539302/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/06/battle-cry-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/410674727359539302'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/410674727359539302'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/06/battle-cry-module.html' title='Battle Cry Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/TCRmXr9JhmI/AAAAAAAAAGk/rMMvtGEnwPM/s72-c/firstbullrun.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5803967412171767181</id><published>2010-06-16T08:10:00.000-07:00</published><updated>2010-06-16T08:10:10.845-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='UPDATE'/><title type='text'>Update: Phantom Leader</title><content type='html'>Phantom Leader module updated to v1.2. Fixes a bug where almost all enemies drawn were "No bandit".&lt;br /&gt;&lt;br /&gt;Find it here:&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2010/05/phantom-leader-module.html"&gt;http://bggames01.blogspot.com/2010/05/phantom-leader-module.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5803967412171767181?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5803967412171767181/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/06/update-phantom-leader.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5803967412171767181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5803967412171767181'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/06/update-phantom-leader.html' title='Update: Phantom Leader'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-9192455723129943809</id><published>2010-06-16T07:13:00.000-07:00</published><updated>2010-07-02T04:54:24.223-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='D-DAY'/><title type='text'>D-Day at Omaha Beach Module</title><content type='html'>Solitaire study of America's most bloody and heroic day in WWII. The player controls the US forces landing along the five mile stretch of Omaha Beach on D-Day and their desperate struggle to establish a viable beachhead. The game covers the entire first day at a time scale that varies from 15 minutes per turn (during the initial landings) to 30 minutes per turn later in the day. Units are companies and include assaulting infantry, engineers and amphibious tanks. The game system controls the hidden German defenders in their "Widerstandsnest" resistance points, revealing the defenders and their reserves as the American survivors of the first landing waves make their way up the bluffs. Rules cover amphibious landings, German fields of fire, artillery, tidal movement, and intangibles such as US leadership under fire and the initiative of the American GI. One map, two counter sheets, 55 cards.&lt;br /&gt;&lt;br /&gt;D-Day at Omaha Beach at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/29603" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (created by &lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=839"&gt;Kevin Grande&lt;/a&gt;): &lt;a href="http://www.mediafire.com/file/jzyno2mn4yh/DDOBv2.vmod"&gt;http://www.mediafire.com/file/jzyno2mn4yh/DDOBv2.vmod&lt;/a&gt;&lt;br /&gt;Download Rules (package):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/bzgog2rnet3/OmahaDocs.zip"&gt;http://www.mediafire.com/file/bzgog2rnet3/OmahaDocs.zip&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Rules (Printed, Living)&lt;/li&gt;&lt;li&gt;Historic Booklet&lt;/li&gt;&lt;li&gt;Charts/Tables&lt;/li&gt;&lt;li&gt;Color Example Booklet&lt;/li&gt;&lt;li&gt;Addenda&lt;/li&gt;&lt;li&gt;Reference&lt;/li&gt;&lt;li&gt;Illustrated Example of Play&lt;/li&gt;&lt;li&gt;VASSAL Module User Guide&lt;/li&gt;&lt;/ul&gt;Download VASSAL Module User Guide v2 (package has v1):&lt;br /&gt;&lt;a href="http://www.mediafire.com/?gz0wdndcmjn"&gt;http://www.mediafire.com/?gz0wdndcmjn&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/TBjbyIQT16I/AAAAAAAAAGU/l3AdmOZsuCc/s1600/Sample.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="281" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/TBjbyIQT16I/AAAAAAAAAGU/l3AdmOZsuCc/s400/Sample.png" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/TBnVvJY9CCI/AAAAAAAAAGc/lvNRHJ0UY6Q/s1600/omaha2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="176" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/TBnVvJY9CCI/AAAAAAAAAGc/lvNRHJ0UY6Q/s400/omaha2.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-9192455723129943809?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/9192455723129943809/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/06/d-day-at-omaha-beach-module.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/9192455723129943809'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/9192455723129943809'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/06/d-day-at-omaha-beach-module.html' title='D-Day at Omaha Beach Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/TBjbyIQT16I/AAAAAAAAAGU/l3AdmOZsuCc/s72-c/Sample.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-2390247711593406243</id><published>2010-06-04T03:13:00.000-07:00</published><updated>2010-07-02T04:54:13.209-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Field Commander: Alexander the Great Module</title><content type='html'>You take on the role of Alexander the Great in his world-conquering quest to extend the Macedonian empire and achieve personal glory.&lt;br /&gt;&lt;br /&gt;When playing the game, you are placed in Alexander’s footsteps when he comes of age in 338bc, just before the battle of Chaeronea. From that point on, you get to decide where to travel, when to battle, when to negotiate, and when to seek out divine prophesies to guide your actions.&lt;br /&gt;&lt;br /&gt;You are supplied with soldiers and advisers to help you navigate the dangers of the battlefield and the negotiating table. These include Infantry, Archers, Phalanxes, Cavalry, Advisers, Scholars, Courtesans, and Spies. You will craftily combine these resources with your own plans to achieve victory, and glorification. And if you do well, you will be remembered as one of the greatest leaders ever to walk the earth.&lt;br /&gt;&lt;br /&gt;The life of Alexander is divided into several campaigns, each spanning several years. During each campaign, you are given goals, but how you achieve those goals is up to you. Do you enter into battle? Or negotiate? How strong are you? How strong are they? What can you gain? These are all decisions you get to make, and must make well, if you are to live up to the immortal standards set before you.&lt;br /&gt;&lt;br /&gt;The campaigns can either be played stand alone, or linked to play through his entire life. When played as one on-going life, the outcome of one campaign affects your starting situation in the next campaign.&lt;br /&gt;&lt;br /&gt;Field Commander: Alexander the Great at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/35350" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod: &lt;a href="http://www.mediafire.com/file/qw0krg1lmmi/FCAlexander-1.0.vmod"&gt;http://www.mediafire.com/file/qw0krg1lmmi/FCAlexander-1.0.vmod&lt;/a&gt;&lt;br /&gt;Download Rules Package (incl. required log sheet):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/mi5oyymlnje/fcalexander-docs.zip"&gt;http://www.mediafire.com/file/mi5oyymlnje/fcalexander-docs.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/TAjRRVT0d_I/AAAAAAAAAGM/IXfzDu_zR2M/s1600/fcalex.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="268" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/TAjRRVT0d_I/AAAAAAAAAGM/IXfzDu_zR2M/s400/fcalex.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-2390247711593406243?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/2390247711593406243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/06/field-commander-alexander-great-module.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/2390247711593406243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/2390247711593406243'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/06/field-commander-alexander-great-module.html' title='Field Commander: Alexander the Great Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_UfMqpL4EK_A/TAjRRVT0d_I/AAAAAAAAAGM/IXfzDu_zR2M/s72-c/fcalex.jpg' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8328473705627291307</id><published>2010-05-12T04:10:00.000-07:00</published><updated>2010-07-02T04:54:02.521-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='AREA IMPULSE'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='MARKET GARDEN'/><title type='text'>Storm Over Arnhem Module</title><content type='html'>This is the first of the Area-Impulse games done by Avalon Hill which later included Thunder at Cassino, Turning Point: Stalingrad and Breakout Normandy. The game simulates the ferocious battle for the Arnhem Bridge on September 18-21, 1944.&lt;br /&gt;&lt;br /&gt;The game begins with the British holding the area around the bridge, surrounded by the Germans. They try to hold out for as long as they can.&lt;br /&gt;&lt;br /&gt;Each full turn covers 8 hours and includes many mini-turns (or impulses). Each impulse, the player can move or fire a small number units. Once moved or fired, the units are "spent" and cannot move again until the next turn.&lt;br /&gt;&lt;br /&gt;Combat is handled by calculating attack defense values and each side rolling 2 dice. The difference (if the attacker has the higher total) in final point values is the number of casualty points the defender must lose by spending or destroying units.&lt;br /&gt;&lt;br /&gt;The games is of relatively low complexity for a wargame and rates 3 (out of 10) on AH's difficulty scale.&lt;br /&gt;&lt;br /&gt;Storm Over Arnhem at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1423" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download mod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=%20617" target="_blank"&gt;created by Steve Bishop&lt;/a&gt;): &lt;a href="http://www.mediafire.com/file/ghtjztigyvi/StormOverArnhem.mod"&gt;http://www.mediafire.com/file/ghtjztigyvi/StormOverArnhem.mod&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/tnklmlzbdor/SOA-Rules.pdf"&gt;http://www.mediafire.com/file/tnklmlzbdor/SOA-Rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Rules are from the '93 Folio edition. The main difference is that these rules describe using numbered chits instead of 2d6.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;Download The General articles (Vol. 19-1,19-2,21-1,25-3):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/igztz2htzxg/SOA-TheGeneral.pdf"&gt;http://www.mediafire.com/file/igztz2htzxg/SOA-TheGeneral.pdf&lt;/a&gt;&lt;br /&gt;Download Countersheets:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/jjvmzoyinq5/Storm+Over+Arnhem+Countersheets.pdf"&gt;http://www.mediafire.com/file/jjvmzoyinq5/Storm+Over+Arnhem+Countersheets.pdf&lt;/a&gt;&lt;br /&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;Countersheets are from the '81 Boxed edition. They include the variant counters for "The Crossing", not currently supported by the VASSAL module.&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S-qKMrmnVlI/AAAAAAAAAGE/ujkif5vk99o/s1600/Storm+Over+ArnhemMap.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="282" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S-qKMrmnVlI/AAAAAAAAAGE/ujkif5vk99o/s400/Storm+Over+ArnhemMap.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8328473705627291307?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8328473705627291307/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/05/storm-over-arnhem-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8328473705627291307'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8328473705627291307'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/05/storm-over-arnhem-module.html' title='Storm Over Arnhem Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S-qKMrmnVlI/AAAAAAAAAGE/ujkif5vk99o/s72-c/Storm+Over+ArnhemMap.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8642156080872190215</id><published>2010-05-11T01:37:00.000-07:00</published><updated>2011-06-05T02:46:08.149-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VIETNAM'/><title type='text'>Phantom Leader Module</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: left;"&gt;Phantom Leader places you in command of a US Air Force or US Navy Tactical Fighter squadron in Vietnam between 1964 and 1972. You must not only destroy the targets but you must also balance the delicate political repercussions of your attacks. If you strike too hard, your air offensive might be put on hold, strike to light, and you’ll be blamed for losing the war.&lt;/div&gt;&lt;br /&gt;Welcome to the Vietnam Air War!&lt;br /&gt;&lt;br /&gt;Each of the campaigns can be played with either an Air Force or Navy squadron. The targets assigned to each service are different and change the complexion of the campaigns. Each campaign can be played with three different durations of: Skirmish, Conflict, or War.&lt;br /&gt;&lt;br /&gt;Each mission takes roughly 30 minutes to set-up, plan, and resolve.&lt;br /&gt;&lt;br /&gt;Each of your pilots has their own skills. Selecting the right pilots and weapons for a mission is vital to its success. As you fly missions, your pilots will gain experience and fatigue. With experience, their skills improve, but as their fatigue increases, their skills decrease and they might not be able to fly for several missions.&lt;br /&gt;&lt;br /&gt;For those of you familiar with our modern era Hornet Leader series of games, you might be wondering what’s different about Phantom Leader…&lt;br /&gt;&lt;br /&gt;The freedom of being able to select the best mission based on military objectives is something that is commonplace for today’s military. Back in Vietnam, the military was responsible for carrying out their orders, while at the same time being extremely limited in the weapons and tactics they were allowed to use to complete those orders. In many cases, the specific weapons, approach paths, and bombing altitudes were generated target-by-target at the White House. The mission specifics were then sent down the chain of command to the individual pilots flying the mission. As you can imagine, this was not the best way to run an air campaign.&lt;br /&gt;&lt;br /&gt;Every target has a Political value. If you destroy it, you move the Political counter to the right a number of spaces equal to its value. As the counter gets moved to the right, your future target choices are reduced to those that are less politically sensitive. Which target you choose not to attack is also important. You get to move the Political counter to the left a number of spaces equal its Political value.&lt;br /&gt;&lt;br /&gt;This means that while you might like to flatten a big enemy target and rack up the victory points, it might be better for you to choose a pointless target and move the Political counter in your favor instead.&lt;br /&gt;&lt;br /&gt;Another difference is in combat power. For the last couple decades, the US Air Force and Navy have enjoyed air superiority due to training and technology. Such was not the case in the skies over Vietnam. The enemy had different, but just as capable, equipment. They also had the training and will to use it to its utmost.&lt;br /&gt;&lt;br /&gt;They soon became aware of the limitations placed on the US forces by the politicians, and used those limitations to their advantage.&lt;br /&gt;&lt;br /&gt;For example, at times, US pilots were not permitted to fire on enemy aircraft until they were visually identified. This negated any range advantage conveyed by the radar-homing AIM-7 Sparrow missiles. It was also a common limitation that enemy aircraft could only be attacked in the air. US pilots were not allowed to attack enemy airbases. US aircraft were also limited to flying predictable flight paths, at set times. This made setting up ambushes much easier for the enemy.&lt;br /&gt;&lt;br /&gt;So, while you might be a Hornet Leader ace, Vietnam is a whole different ballgame!&lt;br /&gt;&lt;br /&gt;Phantom Leader at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/41490" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - VASSAL&lt;/b&gt;&lt;br /&gt;&lt;i&gt;Module comes with all game materials from the game, preset scenarios for all campaigns.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Module: &lt;a href="http://www.mediafire.com/?ywzywyoh4jz"&gt;PhantomLeader-1.2.vmod (v1.2 - 2010-06-16)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Downloads - Rules&lt;/b&gt;&lt;br /&gt;Rules Package (incl. required log sheet): &lt;a href="http://www.mediafire.com/?rftu9ibtwx5u5bc"&gt;Rules Package (v2 - 2010-1015)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Updated! Rules PDF is now the same as the printed rules from the box&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S-kW_CmWbMI/AAAAAAAAAF8/_IPa7Eu0Vd4/s1600/leader1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="226" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S-kW_CmWbMI/AAAAAAAAAF8/_IPa7Eu0Vd4/s400/leader1.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8642156080872190215?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8642156080872190215/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/05/phantom-leader-module.html#comment-form' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8642156080872190215'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8642156080872190215'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/05/phantom-leader-module.html' title='Phantom Leader Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S-kW_CmWbMI/AAAAAAAAAF8/_IPa7Eu0Vd4/s72-c/leader1.jpg' height='72' width='72'/><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-7173554479145745981</id><published>2010-04-06T00:12:00.000-07:00</published><updated>2010-07-02T04:53:37.569-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='COLDWAR'/><title type='text'>Assault (GDW) Module</title><content type='html'>"Tactical Combat in Europe: 1985. Assault postulates a conventional conflict between the United States and the Soviet Union in the European environment in 1985."&lt;br /&gt;&lt;br /&gt;Assault, the first game in the Assault Series, includes U.S. and Soviet ground forces. The game uses 250 meter hexes, 5 minute turns, and platoon/section sized units.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;From the back of the box:&lt;/u&gt;&lt;br /&gt;Chobham armor. Hypervelocity smoothbores. Core penetrator and sel-forging rounds. T80's and AT-5's. Laser rangefinders. Copperhead and dual-purpose improved conventional munitions. All of the advanced technological hardware of the mid 80's is available, but the men who command and control the hardware remain the critical battlefield variable.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Assault&lt;/b&gt; postulates a conventional conflict between the United States and the Soviet Union in the European environment in 1985. The weapons that were once merely dreams of science fiction authors are today entering service, and by 1985 will be standard issue. &lt;b&gt;Assault&lt;/b&gt; provides an in-depth examination of the potential tomorrow's weapons.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Assault&lt;/b&gt; is a tactical level game of armor and infantry combat in the near future. Each hex of the two geomorphic maps covers only 250 meters of actual terrain and each turn represents only a few minutes. Each counter represents a section or platoon-sized unit. The unit counters allow representation of everything from company meeting engagements to a full regiment/brigade assault. The rules cover all aspects of modern equipment, but stress flexibility, initiative, and command control.&lt;br /&gt;&lt;br /&gt;Level: &lt;i&gt;Introductionary / Basic / Intermediate / &lt;/i&gt;&lt;b&gt;&lt;u&gt;Advanced&lt;/u&gt;&lt;/b&gt;&lt;i&gt; / Master&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Assault at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/8284" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=868" target="_blank"&gt;created by chris chapman&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/u2ttzmmmwj5/Assault_v2.4.4.vmod"&gt;http://www.mediafire.com/file/u2ttzmmmwj5/Assault_v2.4.4.vmod&lt;/a&gt;&lt;br /&gt;Download Assault Rules (package):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/nndkwmizkwe/assault-docs.zip"&gt;http://www.mediafire.com/file/nndkwmizkwe/assault-docs.zip&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Rules&lt;/li&gt;&lt;li&gt;Briefing Booklet&lt;/li&gt;&lt;li&gt;Charts/Tables&lt;/li&gt;&lt;li&gt;US Scenario Information&lt;/li&gt;&lt;li&gt;Soviet Scenario Information&lt;/li&gt;&lt;li&gt;Record sheets&lt;/li&gt;&lt;li&gt;Errata&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/S7rdxWz1K1I/AAAAAAAAAFs/U07ZJcPBXT4/s1600/cover.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/S7rdxWz1K1I/AAAAAAAAAFs/U07ZJcPBXT4/s320/cover.jpg" width="253" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/S7rd7obKmgI/AAAAAAAAAF0/o-IypFqEmNM/s1600/pic215821.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="230" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/S7rd7obKmgI/AAAAAAAAAF0/o-IypFqEmNM/s400/pic215821.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-7173554479145745981?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/7173554479145745981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/04/assault-gdw-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/7173554479145745981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/7173554479145745981'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/04/assault-gdw-module.html' title='Assault (GDW) Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/S7rdxWz1K1I/AAAAAAAAAFs/U07ZJcPBXT4/s72-c/cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-6804827326826838097</id><published>2010-04-03T12:59:00.000-07:00</published><updated>2010-07-02T04:53:28.583-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='AMERICAN CIVIL WAR'/><title type='text'>Gettysburg 88 Module &amp; Gamebox</title><content type='html'>Gettysburg is a game played by moving blue and gray units representing the infantry, cavalry and artillery formations present at the historic battle on detailed mapboard representing the actual battlefield's terrain. You can be Gen. Robert E. Lee and command the hard-hitting Confederate Army of North Virginia… or You can be Gen. George G. Meade and command the stubborn but unlucky Union Army of the Potomac in its greatest crisis. Will history repeat itself or can it be changed? Your decisions will make the difference.&lt;br /&gt;&lt;br /&gt;Gettysburg 88 at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1576" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=111" target="_blank"&gt;created by Bill Thomson, Jeff Wise, Brent Easton&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/yx5xzur5gim/G88v31b01.vmod"&gt;http://www.mediafire.com/file/yx5xzur5gim/G88v31b01.vmod&lt;/a&gt;&lt;br /&gt;Download ztb (&lt;a href="http://www.zuntzu.com/files.htm#G" target="_blank"&gt;created by Joao&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/otklmztimym/Gettysburg.ztb"&gt;http://www.mediafire.com/file/otklmztimym/Gettysburg.ztb&lt;/a&gt;&lt;br /&gt;Download Rules (package):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/yzvjdmmgxnm/gettysburg88-docs.zip"&gt;http://www.mediafire.com/file/yzvjdmmgxnm/gettysburg88-docs.zip&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Rules&lt;/li&gt;&lt;li&gt;Battle Manual&lt;/li&gt;&lt;li&gt;Errata&lt;/li&gt;&lt;li&gt;Setup&lt;/li&gt;&lt;li&gt;Optional Rules&lt;/li&gt;&lt;li&gt;The General articles&lt;/li&gt;&lt;/ul&gt;Download Rules (The General additional): &lt;a href="http://www.mediafire.com/file/mrwytdiymt2/Gettysburg88-The-General2.pdf"&gt;http://www.mediafire.com/file/mrwytdiymt2/Gettysburg88-The-General2.pdf&lt;/a&gt;&lt;br /&gt;Download Rules (additional package): &lt;a href="http://www.mediafire.com/file/tkwwohyuzwe/gettysburg88-docs2.zip"&gt;http://www.mediafire.com/file/tkwwohyuzwe/gettysburg88-docs2.zip&lt;/a&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Terrain Clarification&lt;/li&gt;&lt;li&gt;Rule Clarifications (PBEM)&lt;/li&gt;&lt;li&gt;PBEM Rules Format&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S7ed-r_CMBI/AAAAAAAAAFk/IJLvThbrCBQ/s1600/screenshot.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S7ed-r_CMBI/AAAAAAAAAFk/IJLvThbrCBQ/s320/screenshot.gif" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-6804827326826838097?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/6804827326826838097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/04/gettysburg-88-module-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6804827326826838097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6804827326826838097'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/04/gettysburg-88-module-gamebox.html' title='Gettysburg 88 Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S7ed-r_CMBI/AAAAAAAAAFk/IJLvThbrCBQ/s72-c/screenshot.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-1787421653203197384</id><published>2010-03-27T10:20:00.000-07:00</published><updated>2011-07-17T04:09:09.792-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Patton's Best Module &amp; Gamebox</title><content type='html'>Solitaire game of tank command. You control your Sherman tank (17 variations) and crew. Move into a new territory and deal with what you encounter.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;From the back of the box:&lt;/u&gt;&lt;br /&gt;&lt;b&gt;PATTON'S BEST&lt;/b&gt; is The Avalon Hill Game Company's new solitaire game that puts you in the commander's seat of a Sherman tank in George Patton's best fighting division, the 4th Armored. You can play through a short engagement, a complete day of movement and battle, or follow the day-by-day European campaign of the 4th Armored Division. THe success and survival of your tank depends on your decisions.&lt;br /&gt;&lt;br /&gt;Button up for the safety or fight from an open hatch for better visibility? What type of ammo to load and fire at which target? Move forward for a more deadly side short, fall back to a hull down position, or put down a smoke screen?&lt;br /&gt;&lt;br /&gt;You control only your tank and crew. Each crew member is rated for skill at his position, and his rating will affect how well he performs. Your crew will start with relatively low ratings, but if they can survive to become veterans, their ratings and the efficiency of your tank can improve. You will start out in a basic M4 Sherman tank, but may later command any of 17 different Sherman variations. The solitaire game system controls the generation and action of the German units you will be facing, and the rest of the American task force of which you are part. Included are three types of scenarios: &lt;b&gt;Advances&lt;/b&gt;, representing the breakthroughs and rapid movements through enemy territory; &lt;b&gt;Battles&lt;/b&gt;, where the Division is attacking prepared enemy positions; and &lt;b&gt;Counterattacks&lt;/b&gt;, where you defend against german attacks.&lt;br /&gt;&lt;br /&gt;• Command any one of 17 different American Sherman tank variations or the British Sherman Firefly variant included for comparisons.&lt;br /&gt;• Fight a single engagement, a day of battle, or the entire campaign of the 4th Armored Division.&lt;br /&gt;• Win promotions and decorations for valor.&lt;br /&gt;• Skill ratings for each crew member affect performance and may improve.&lt;br /&gt;&lt;br /&gt;Patton's Best at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/4556" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download mod (created by -E, expanded by BGGames01 – 2011-07-17):&lt;br /&gt;&lt;a href="http://www.mediafire.com/?cffdbd9gi5uwckl"&gt;http://www.mediafire.com/?cffdbd9gi5uwckl&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-small;"&gt;v0.98 adds the East Front Campaign counters and charts&lt;/span&gt;&lt;br /&gt;Download ztb (&lt;a href="http://www.zuntzu.com/files.htm#P" target="_blank"&gt;created by Gary Krockover&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/tdynz45jm3w/Pattons%20Best.ztb"&gt;http://www.mediafire.com/file/tdynz45jm3w/Pattons Best.ztb&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/dyduz5znygz/Pattons-Best-Rules.pdf"&gt;http://www.mediafire.com/file/dyduz5znygz/Pattons-Best-Rules.pdf&lt;/a&gt;&lt;br /&gt;Download Charts:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/jbiloonnymq/Pattons-Best-Charts.pdf"&gt;http://www.mediafire.com/file/jbiloonnymq/Pattons-Best-Charts.pdf&lt;/a&gt;&lt;br /&gt;Download East Front Campaign (2011-07-11):&lt;br /&gt;&lt;a href="http://www.mediafire.com/?m2t5b1amrb5rs1j"&gt;BATTLES6_Panov-sBest.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6443KpB84I/AAAAAAAAAEw/PPZDDgkhCf8/s1600/cover.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6443KpB84I/AAAAAAAAAEw/PPZDDgkhCf8/s320/cover.jpg" width="249" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6448DmGhKI/AAAAAAAAAE4/yDExsECzsJs/s1600/Pattons_Best_game_play.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="385" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6448DmGhKI/AAAAAAAAAE4/yDExsECzsJs/s400/Pattons_Best_game_play.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-1787421653203197384?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/1787421653203197384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/03/pattons-best-module-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1787421653203197384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/1787421653203197384'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/03/pattons-best-module-gamebox.html' title='Patton&apos;s Best Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S6443KpB84I/AAAAAAAAAEw/PPZDDgkhCf8/s72-c/cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-2195367160275322381</id><published>2010-03-25T02:23:00.000-07:00</published><updated>2010-07-02T04:53:04.857-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Afrika Korps Module &amp; Gamebox</title><content type='html'>Easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games.&lt;br /&gt;&lt;br /&gt;From the back of the box:&lt;br /&gt;Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa, Hitler dispatched General Erwin Rommel to forestall a seemingly inevitable Axis defeat. Reorganizing the forces under his command as the Deutsches Afrika Korps (DAK), Rommel immediately launched the first of his legendary desert offensives.&lt;br /&gt;&lt;br /&gt;Now, the legend of "The Desert Fox" is recreated. From April 1941 through the climatic battle at El Alamein in later 1942. Afrika Korps simulates the mobile conflict between Rommel's Panzerarmee Afrika and the British Eighth Army defending Egypt and the Suez Canal. During each monthly game-turn, the initiative may switch from the Germany to the Allied player as both come to understand why Rommel called North Africa "A tactician's paradise; a logistical officer's nightmare."&lt;br /&gt;&lt;br /&gt;A 2 on Avalon Hill's complexity scale of 1(low) to 10(high). Playing time 2 to 4 hours.&lt;br /&gt;&lt;br /&gt;Afrika Korps at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/2259" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=37" target="_blank"&gt;created by Jeff Wise, Bill Thomson, Brent Easton&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/1y2enzm1ndi/AFKv221.vmod"&gt;http://www.mediafire.com/file/1y2enzm1ndi/AFKv221.vmod&lt;/a&gt;&lt;br /&gt;Download ztb (&lt;a href="http://www.zuntzu.com/files.htm#A" target="_blank"&gt;created by Maaaaax &lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/1y3dy2yaznq/Afrika_Korps.ztb"&gt;http://www.mediafire.com/file/1y3dy2yaznq/Afrika_Korps.ztb&lt;/a&gt;&lt;br /&gt;Download Rules (original):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/ynwj2iwojwy/Afrika_Korps_3d_ed.pdf"&gt;http://www.mediafire.com/file/ynwj2iwojwy/Afrika_Korps_3d_ed.pdf&lt;/a&gt;&lt;br /&gt;Download Rules (reworked):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/yuyhfz0gjjm/AfrikaKorps_3d_Ed_Rules.doc"&gt;http://www.mediafire.com/file/yuyhfz0gjjm/AfrikaKorps_3d_Ed_Rules.doc&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6srJB4YD5I/AAAAAAAAAEo/5X3hH0ACVfY/s1600/AfrikaKorps_screen.gif" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="285" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6srJB4YD5I/AAAAAAAAAEo/5X3hH0ACVfY/s400/AfrikaKorps_screen.gif" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-2195367160275322381?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/2195367160275322381/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/03/afrika-korps-module-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/2195367160275322381'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/2195367160275322381'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/03/afrika-korps-module-gamebox.html' title='Afrika Korps Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S6srJB4YD5I/AAAAAAAAAEo/5X3hH0ACVfY/s72-c/AfrikaKorps_screen.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-9068602875710691981</id><published>2010-03-25T01:51:00.000-07:00</published><updated>2010-07-02T04:52:55.804-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>B-17 Queen of the Skies Module</title><content type='html'>"B-17: Queen of the Skies" is a strategy game which re-creates the early bombing missions and aerial combat of the B-17 (F Model) bombers of the US Eighth Air Force over Europe between October 1942 and May 1943. Movement to targets is through zones. Die rolls and game tables determine appearance, type, and position of enemy fighters. Charts are used to determine if hits are made, where the damage is located, and how serious the damage is. Game tables and die rolls also determine everything from the bomber's target and formation position to weather, flak, and German fighter opposition as the B-17 makes its way over land and sea to its target.&lt;br /&gt;&lt;br /&gt;The game has a low complexity and typically, the playing time is generally less than one hour after your first few games.&lt;br /&gt;&lt;br /&gt;B-17 is designed to be primarily a solitaire game. The player controls a B-17F Flying Fortress bomber, trying to survive German fighter attacks and drop its load of bombs on the selected target, then return home safely. Optionally, a second player can control the German fighters (to some degree; their appearance is determined randomly, but successive attacks are under the control of the German player). If each player has their own copy of B-17, then they can fly their bomber while playing the German fighters in their partner's game.&lt;br /&gt;&lt;br /&gt;B-17 Queen of the Skies at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1032" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download mod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;amp;task=display&amp;amp;module_id=298" target="_blank"&gt;created by -E&lt;/a&gt;): &lt;a href="http://www.mediafire.com/file/yz2jmwjaymk/B-17_QotS.mod"&gt;http://www.mediafire.com/file/yz2jmwjaymk/B-17_QotS.mod&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/yzwy0mymjfy/B-17%20Queen%20of%20the%20Skies%20-%20Rules.pdf"&gt;http://www.mediafire.com/file/yzwy0mymjfy/B-17 Queen of the Skies - Rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6sje3b64WI/AAAAAAAAAEY/ttjvQfC78M4/s1600/cover.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6sje3b64WI/AAAAAAAAAEY/ttjvQfC78M4/s320/cover.jpg" width="252" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6sjk11qfDI/AAAAAAAAAEg/MAbXEumWKD4/s1600/b-17_game_play.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="290" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6sjk11qfDI/AAAAAAAAAEg/MAbXEumWKD4/s400/b-17_game_play.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-9068602875710691981?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/9068602875710691981/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/03/b-17-queen-of-skies-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/9068602875710691981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/9068602875710691981'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/03/b-17-queen-of-skies-module.html' title='B-17 Queen of the Skies Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/S6sje3b64WI/AAAAAAAAAEY/ttjvQfC78M4/s72-c/cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5250230338037189701</id><published>2010-03-24T15:53:00.000-07:00</published><updated>2010-07-02T04:52:42.089-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Battle for Germany Module &amp; Gamebox</title><content type='html'>This game is small, it only takes about three to four hours to play for players of normal skill and luck. The game starts in December of 1944 with the Ardennes Offensive (a variant allows the German player to skip this and save his strength). As a two-player game, it is interesting in that each player plays both an Allied army (Western Allies or Soviet Union) AND a German army (Western Front or Eastern Front). This forces each player to play offense and defense. The player playing the Western Allies and Eastern Germans has a very challenging task. The Western Germans have good defensive terrain (the Rhine river and Westwall defenses), while the Eastern Germans have weak units, a long front, very poor defensive terrain and they face a large Soviet and Yugoslav army. The only real advantage enjoyed by the East German player is the lack of victory points to be gained in the East, and the slow Soviet replacement rate. The Western Alllied units are very fast moving, but they don't usually get a chance to exploit this until the very end of the game (at best).&lt;br /&gt;&lt;br /&gt;The map is the same size as most SPI Quadrigames or folio games and has similar graphics. Cities are rated as 1 or 2 victory points, with Berlin worth 10. A line down the middle of Germany cannot be crossed (in the 2-player game), which makes Berlin the only city which can be captured by the Western Allies or the Soviets (ahistorical, but essential to the game's concept). Units are corps for the Germans and Western Allies and corps, armies, or fronts for the Soviet player. Each unit is rated for attack, defense and movement. Combat is decided by an odds-based combat results table and a die roll. Combat results include various combinations of retreat and elimination (there are no step losses, disruption or anything like this). Eliminated units can be replaced, but very slowly and (for some players) with the weakest available unit coming back first.&lt;br /&gt;&lt;br /&gt;The game includes variants for 3- and 4-player versions where the Germans are played by 1 or 2 players, and a "red star/ white star" scenario where the Western Allies and Soviets fight it out with some help from the remnants of the German army.&lt;br /&gt;&lt;br /&gt;Battle for Germany at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/3986" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;UPDATED – New v1.1:&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Destroyed Fortress counters&lt;/li&gt;&lt;li&gt;VP control counters&lt;/li&gt;&lt;li&gt;Improved Graphical Dice (VASSAL Only)&lt;/li&gt;&lt;/ul&gt;Download vmod (v1.1):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/gz0zu5mnint/BattleForGermany.vmod" target="_blank"&gt;http://www.mediafire.com/file/gz0zu5mnint/BattleForGermany.vmod&lt;/a&gt;  Download ztb (v1.1):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/xumgmkwztm3/BattleForGermany.ztb" target="_blank"&gt;http://www.mediafire.com/file/xumgmkwztm3/BattleForGermany.ztb&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/xumgmkwztm3/BattleForGermany.ztb" target="_blank"&gt;&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/r5ozg0y00dm/BfG-Rules.pdf" target="_blank"&gt;http://www.mediafire.com/file/r5ozg0y00dm/BfG-Rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qW99p-kJI/AAAAAAAAAD4/2Qw8uPwqHkA/s1600/bfg1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qW99p-kJI/AAAAAAAAAD4/2Qw8uPwqHkA/s1600/bfg1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qW99p-kJI/AAAAAAAAAD4/2Qw8uPwqHkA/s400/bfg1.jpg" width="264" /&gt;&lt;/a&gt;&lt;a href="http://www.mediafire.com/file/r5ozg0y00dm/BfG-Rules.pdf" target="_blank"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qXG5wCB1I/AAAAAAAAAEA/p-2FV9pBF-c/s1600/bfg2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qXG5wCB1I/AAAAAAAAAEA/p-2FV9pBF-c/s400/bfg2.jpg" width="400" /&gt;&lt;/a&gt; &lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6qXKULNsBI/AAAAAAAAAEI/Qn5j2IFcHUs/s1600/bfg3.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/S6qXKULNsBI/AAAAAAAAAEI/Qn5j2IFcHUs/s400/bfg3.jpg" width="400" /&gt;&lt;/a&gt; &lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qXNVwc41I/AAAAAAAAAEQ/2ygL-Fb9tWs/s1600/bfg4.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="251" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qXNVwc41I/AAAAAAAAAEQ/2ygL-Fb9tWs/s400/bfg4.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5250230338037189701?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5250230338037189701/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/03/battle-for-germany-module-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5250230338037189701'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5250230338037189701'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/03/battle-for-germany-module-gamebox.html' title='Battle for Germany Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S6qW99p-kJI/AAAAAAAAAD4/2Qw8uPwqHkA/s72-c/bfg1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-6820788882310297458</id><published>2010-03-22T11:51:00.000-07:00</published><updated>2010-07-02T04:52:31.895-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='SOLITAIRE'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Raid on St. Nazaire Module</title><content type='html'>In this solitaire wargame, the play simulates the British raid on the Nazi-occupied French port of St. Nazaire held on March 28, 1942.&lt;br /&gt;&lt;br /&gt;In the first part of the game, you move the British boats and destroyer HMS Campbeltown (redressed to look like a German ship) to their landing areas while determining the results of many shots from the harbor defense guns. Upon landing, the remaining force tries to reach targets (Sub pens, caissons, docked ships, supply tanks, etc.) and destroy them.&lt;br /&gt;&lt;br /&gt;The German guards are handled by the system and arrive via random draw and placement and move by most direct route to the nearest British commando. As the game progresses, the units are better organized and tougher.&lt;br /&gt;&lt;br /&gt;The game ends when all British units are killed or escape and they score for the targets destroyed.&lt;br /&gt;&lt;br /&gt;Raid on St. Nazaire at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1425" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download mod (&lt;a href="http://www.vassalengine.org/community/index.php?option=com_vassal_modules&amp;task=display&amp;module_id=320" target="_blank"&gt;created by -E&lt;/a&gt;): &lt;a href="http://www.mediafire.com/file/mjmi5qbxgvm/Raid_On_St_Nazaire.mod"&gt;http://www.mediafire.com/file/mjmi5qbxgvm/Raid_On_St_Nazaire.mod&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/rmimzxtyjdm/Raid-on-St-Nazaire-Rules.pdf"&gt;http://www.mediafire.com/file/rmimzxtyjdm/Raid-on-St-Nazaire-Rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6e7l1VF_iI/AAAAAAAAADo/vvTUzMcks8s/s1600-h/cover.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6e7l1VF_iI/AAAAAAAAADo/vvTUzMcks8s/s320/cover.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6e7m_T1BgI/AAAAAAAAADw/ONcJsXm_PwQ/s1600-h/raid_on_st_nazaire_game_play.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S6e7m_T1BgI/AAAAAAAAADw/ONcJsXm_PwQ/s320/raid_on_st_nazaire_game_play.jpg" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-6820788882310297458?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/6820788882310297458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/03/raid-on-st-nazaire-module.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6820788882310297458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6820788882310297458'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/03/raid-on-st-nazaire-module.html' title='Raid on St. Nazaire Module'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S6e7l1VF_iI/AAAAAAAAADo/vvTUzMcks8s/s72-c/cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-3739870513805344147</id><published>2010-03-07T06:55:00.000-08:00</published><updated>2010-07-02T04:52:22.313-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AIRSHIPS'/><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='MANUFACTURING'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='DICE'/><category scheme='http://www.blogger.com/atom/ns#' term='INDUSTRY'/><title type='text'>Airships Gamebox</title><content type='html'>Airships is a very tactical dice-game. By cleverly combining the three-colored dice with the values on the cards, you take part in building zeppelins and finally the famous Hindenburg. From 2 to 4 players, 45-60 minutes.&lt;br /&gt;&lt;br /&gt;Airships at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/32116" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb: &lt;a href="http://www.mediafire.com/file/lozn2wmmzkm/Airships.ztb"&gt;http://www.mediafire.com/file/lozn2wmmzkm/Airships.ztb&lt;/a&gt;&lt;br /&gt;Download Rules:&lt;br /&gt;EN:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/zzwhzjnwmoo/Spielregeln_Giganten_GB.pdf"&gt;http://www.mediafire.com/file/zzwhzjnwmoo/Spielregeln_Giganten_GB.pdf&lt;/a&gt;&lt;br /&gt;Other languages:&lt;br /&gt;&lt;a href="http://anonym.to/?http://www.queen-games.de/index.php?id=2514"&gt;http://www.queen-games.de/index.php?id=2514&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S5O9whnucaI/AAAAAAAAADY/trRbBTV3kyE/s1600-h/airships1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S5O9whnucaI/AAAAAAAAADY/trRbBTV3kyE/s400/airships1.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/S5O95IHa00I/AAAAAAAAADg/jOlnNQofSF4/s1600-h/airships2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/S5O95IHa00I/AAAAAAAAADg/jOlnNQofSF4/s400/airships2.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-3739870513805344147?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/3739870513805344147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/03/airships-is-very-tactical-dice-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3739870513805344147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3739870513805344147'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/03/airships-is-very-tactical-dice-game.html' title='Airships Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S5O9whnucaI/AAAAAAAAADY/trRbBTV3kyE/s72-c/airships1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-6032405636315513078</id><published>2010-02-18T06:25:00.000-08:00</published><updated>2010-07-02T04:52:09.498-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='ECONOMIC'/><category scheme='http://www.blogger.com/atom/ns#' term='POLITICAL'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='COLDWAR'/><title type='text'>Cold War Gamebox</title><content type='html'>A game for four players, Cold War gives you command of the economic, military, and intelligence forces of one of the contemporary world's major powers, and dares you to seize political, military, and economic control of as much of the world as possible. The only obstacles in your way are your three opponents, each of whom has a bag of dirty tricks to play and an equal stake in the world regions you claim for your own. Cold War is designed to be easy to learn, fun to play, and hard to win.&lt;br /&gt;&lt;br /&gt;Cold War at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/474" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb: &lt;a href="http://www.mediafire.com/file/1jawyjmwznq/ColdWar.ztb"&gt;http://www.mediafire.com/file/1jawyjmwznq/ColdWar.ztb&lt;/a&gt;&lt;br /&gt;Download Documents:&lt;br /&gt;- Rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/jm3nmmm2f5d/Cold-War-Rules.pdf"&gt;http://www.mediafire.com/file/jm3nmmm2f5d/Cold-War-Rules.pdf&lt;/a&gt;&lt;br /&gt;- Player Summary:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/mno3nmyfymz/Cold-War-Summary-Sheet.pdf"&gt;http://www.mediafire.com/file/mno3nmyfymz/Cold-War-Summary-Sheet.pdf&lt;/a&gt;&lt;br /&gt;- Play Aid:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/mtk2mycondz/Cold-War-Play-Aid.pdf"&gt;http://www.mediafire.com/file/mtk2mycondz/Cold-War-Play-Aid.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img border="0" height="190" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/S31MkSEAgFI/AAAAAAAAADA/b9twP_HnXIw/s400/docs.jpg" width="400" /&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/S31MtRo0-bI/AAAAAAAAADI/JY9unSDybXY/s1600-h/coldwar_1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="246" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/S31MtRo0-bI/AAAAAAAAADI/JY9unSDybXY/s400/coldwar_1.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S31M1YWNryI/AAAAAAAAADQ/cWgvJ0vCrVk/s1600-h/coldwar_2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="248" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S31M1YWNryI/AAAAAAAAADQ/cWgvJ0vCrVk/s400/coldwar_2.jpg" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-6032405636315513078?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/6032405636315513078/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/02/cold-war-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6032405636315513078'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6032405636315513078'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/02/cold-war-gamebox.html' title='Cold War Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_UfMqpL4EK_A/S31MkSEAgFI/AAAAAAAAADA/b9twP_HnXIw/s72-c/docs.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5667296116286331994</id><published>2010-01-24T09:18:00.000-08:00</published><updated>2010-07-02T04:51:59.580-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='COLDWAR'/><title type='text'>NATO: The Next War in Europe Gamebox</title><content type='html'>NATO: The Next War in Europe is an operational level simulation of potential NATO/Warsaw Pact conflict in Central Europe. The game is played on a single mapsheet, depicting the area from Denmark to the Swiss Alps, and from France to Poland. Each player maneuvers ground forces that include armor, mech, infantry, airborne, airmobile, and marine units in an effort to control - or deny - key geographical objectives. Designed to be played in one sitting, NATO combines ease of play with a sophisticated integrated system of unit differentiation, command and supply structure, air power, force projection, chemical warfare, and tactical nuclear warfare.&lt;br /&gt;&lt;br /&gt;NATO at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/2079" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb: &lt;a href="http://www.mediafire.com/file/gczjt1jo4tg/NATO.ztb" target="_blank"&gt;http://www.mediafire.com/file/gczjt1jo4tg/NATO.ztb&lt;/a&gt;&lt;br /&gt;Download Documents: &lt;a href="http://www.mediafire.com/file/nylugu4r0z1/NATO-docs.zip" target="_blank"&gt;http://www.mediafire.com/file/nylugu4r0z1/NATO-docs.zip&lt;/a&gt;&lt;br /&gt;(includes: Rules, Player Inserts (Charts&amp;amp;Tables), Rules Summary, Strategies, The War of Nerves (new scenario), The War of Nerves 1981 Variant)&lt;br /&gt;&lt;br /&gt;NEW! Download &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;VASSAL&lt;/a&gt; module: &lt;a href="http://www.mediafire.com/?ymjwg0yunkn" target="_blank"&gt;http://www.mediafire.com/?ymjwg0yunkn&lt;/a&gt;&lt;br /&gt;&lt;i&gt;By Richard Lee&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S1yAk9KcelI/AAAAAAAAACg/fDFwalHZa2o/s1600-h/NATO1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S1yAk9KcelI/AAAAAAAAACg/fDFwalHZa2o/s400/NATO1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/S1yAoJ8HLDI/AAAAAAAAACo/NXAmRotmSU4/s1600-h/NATO2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/S1yAoJ8HLDI/AAAAAAAAACo/NXAmRotmSU4/s400/NATO2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5667296116286331994?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5667296116286331994/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2010/01/nato-next-war-in-europe-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5667296116286331994'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5667296116286331994'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2010/01/nato-next-war-in-europe-gamebox.html' title='NATO: The Next War in Europe Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/S1yAk9KcelI/AAAAAAAAACg/fDFwalHZa2o/s72-c/NATO1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-7143427437203260459</id><published>2009-12-25T02:42:00.000-08:00</published><updated>2010-07-02T04:51:50.120-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='WW2'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><title type='text'>Onslaught: D-Day to the Rhine Gamebox</title><content type='html'>Wargame based around the WW2 Western Allied campaign from just after the Normandy invasion to the crossing of the Rhine.&lt;br /&gt;&lt;br /&gt;First significant mechanic is the unpredictable turn order - players dice for each turn, with the highest taking the turn. However, ties end that month's play (players draw fresh supply points each month, and the game ends after 20 months).&lt;br /&gt;&lt;br /&gt;Second significant mechanic is the use of (limited) supply points to activate stacks of units when it's your turn. Like games such as We the People/Hannibal: Rome vs. Carthage/Rommel in the Desert/Napoleon, you don't have the resources to activate all of your units each turn, you need to decide what the current priority is in line with the current situation. Activation generally allows you to either move stacks or attack with stacks, but with an increased expenditure of supply points, you can take more powerful 'breakthrough' turns involving both movement and attack.&lt;br /&gt;&lt;br /&gt;These mechanics (unpredictable turn order, limited ability to activate units each turn) create a game of fluid tactical situations, where your planning has to be flexible - you never know who will get the next turn.&lt;br /&gt;&lt;br /&gt;The Allied player has to break out of the beach head and capture additional supply ports (which raise the number of supply points available to the Allies, and hence the number of activations possible) en route to Germany. The German player must contain the Allies in Normandy for as long as possible before falling back to the Rhine, while also denying the valuable supply ports to the Allies as long as possible. The Allies are up against a tight timetable; the Germans must work against as increasing disadvantage in supply points.&lt;br /&gt;&lt;br /&gt;Victory is generally determined by the difference in numbers between German units West of the Rhine and Allied units East of the Rhine at game end. Allied paratroops, the German Bulge offensive, reinforcements/replacements and strategic movement add to the game. The big mounted map with large hexes and counters remove the 'fiddle factor' which can blight wargames with lower production values.&lt;br /&gt;&lt;br /&gt;Onslaught at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/4287" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb: &lt;a href="http://www.mediafire.com/file/xtujfninuv3/Onslaught.ztb" target="_blank"&gt;http://www.mediafire.com/file/xtujfninuv3/Onslaught.ztb&lt;/a&gt;&lt;br /&gt;Download Rules (incl Errata and Counter Manifest): &lt;a href="http://www.mediafire.com/file/nztonzjtiym/Onslaught_Rules.pdf" target="_blank"&gt;http://www.mediafire.com/file/nztonzjtiym/Onslaught_Rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_UfMqpL4EK_A/SzSWkj19c4I/AAAAAAAAACQ/s_yZfEO5_5M/s1600-h/onslaught1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/SzSWkj19c4I/AAAAAAAAACQ/s_yZfEO5_5M/s400/onslaught1.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_UfMqpL4EK_A/SzSWl-qVaAI/AAAAAAAAACY/mlxFG0afLEU/s1600-h/onslaught2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/SzSWl-qVaAI/AAAAAAAAACY/mlxFG0afLEU/s400/onslaught2.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-7143427437203260459?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/7143427437203260459/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/12/onslaught-d-day-to-rhine-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/7143427437203260459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/7143427437203260459'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/12/onslaught-d-day-to-rhine-gamebox.html' title='Onslaught: D-Day to the Rhine Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/SzSWkj19c4I/AAAAAAAAACQ/s_yZfEO5_5M/s72-c/onslaught1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-6801986793955929604</id><published>2009-12-17T08:32:00.000-08:00</published><updated>2010-08-02T22:47:59.251-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='NAUTICAL'/><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='VASSAL'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='COLDWAR'/><title type='text'>Attack Sub Module &amp; Gamebox</title><content type='html'>Attack Sub is a card based wargame similar to Up Front. The topic is modern submarine warfare (Mostly US/Nato vs. Soviet/Warsaw Pact, but there is an occasional Falklands War scenario.)&lt;br /&gt;&lt;br /&gt;Each player has one or more submarines and/or surface ships. Each ship is represented on an individual large card with counters showing current contact status and damage.&lt;br /&gt;&lt;br /&gt;Each player plays cards to increase their "contact level" relative to their opponent. Contact level abstractly represents relative position and sonar readings. It is possible for one ship to have a better contact on his enemy than the enemy has on him. When high enough contact level is reached, torpedoes can be fired.&lt;br /&gt;&lt;br /&gt;Attack Sub at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/1413" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;VASSAL: &lt;a href="http://www.vassalengine.org/" target="_blank"&gt;vassalengine.org&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download vmod (&lt;a href="http://www.vassalengine.org/wiki/Module:Attack_Sub" target="_blank"&gt;created by E, bdgza&lt;/a&gt;):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/cb8if1zzxe7s7i3/Attack-Sub-v1.0.vmod"&gt;http://www.mediafire.com/file/cb8if1zzxe7s7i3/Attack-Sub-v1.0.vmod&lt;/a&gt;&lt;br /&gt;Download ztb: &lt;a href="http://www.mediafire.com/file/b1znttljzjw/AttackSub.ztb" target="_blank"&gt;http://www.mediafire.com/file/b1znttljzjw/AttackSub.ztb&lt;/a&gt;&lt;br /&gt;Download Rules: &lt;a href="http://www.mediafire.com/file/jyehjjwdmmm/Attack-Sub-rules.pdf" target="_blank"&gt;http://www.mediafire.com/file/jyehjjwdmmm/Attack-Sub-rules.pdf&lt;/a&gt;&lt;br /&gt;Download Rules Errata: &lt;a href="http://www.mediafire.com/file/xnyjmdwdkki/attacksub-errata.txt" target="_blank"&gt;http://www.mediafire.com/file/xnyjmdwdkki/attacksub-errata.txt&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/SypcsZIaOYI/AAAAAAAAACA/yHO14oPMiPc/s1600-h/attacksub1.jpg" imageanchor="1" style="clear: left; float: left; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/SypcsZIaOYI/AAAAAAAAACA/yHO14oPMiPc/s400/attacksub1.jpg" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/SypcsZIaOYI/AAAAAAAAACA/yHO14oPMiPc/s1600-h/attacksub1.jpg" imageanchor="1" style="clear: left; float: left; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_UfMqpL4EK_A/Sypcuo9l3tI/AAAAAAAAACI/RMXEhBMXWwM/s1600-h/attacksub2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/Sypcuo9l3tI/AAAAAAAAACI/RMXEhBMXWwM/s400/attacksub2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-6801986793955929604?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/6801986793955929604/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/12/attack-sub-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6801986793955929604'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6801986793955929604'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/12/attack-sub-gamebox.html' title='Attack Sub Module &amp; Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_UfMqpL4EK_A/SypcsZIaOYI/AAAAAAAAACA/yHO14oPMiPc/s72-c/attacksub1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-4470492879105980715</id><published>2009-12-14T11:30:00.000-08:00</published><updated>2011-07-21T00:42:15.105-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ADVENTURE'/><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='FANTASY'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='TALISMAN'/><title type='text'>Talisman Revised 4th Edition Gamebox + Frostmarch</title><content type='html'>Talisman is a cult classic board game with a fantasy theme. There are 14 characters a player can control, from the heroic Warrior to the powerful Sorcerer. In this perilous adventure, play centers around the journey of these gallant heroes to find and claim the Crown of Command, a magical artifact with the power to destroy all rivals and make the bearer the true ruler of the kingdom. Only with strength, courage, wisdom and a few good dice rolls will players be able to survive the ultimate test and beat their opponents to victory.&lt;br /&gt;&lt;br /&gt;Includes Talisman, The Reaper, The Dungeon and The Frostmarch. For internet play, when you bought the game, but your friend live too far away. Hopefully someone can pick up the rights from Games Workshop and develop a computer version.&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;a href="http://bggames01.blogspot.com/2011/05/talisman-donation-drive.html"&gt;Want More Expansions? Click here&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Talisman at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/27627"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb:&lt;br /&gt;&lt;a href="http://www.mediafire.com/?033ze9ae1r0767c"&gt;http://www.mediafire.com/?033ze9ae1r0767c&lt;/a&gt;&lt;br /&gt;Download ztb: (md5):&lt;br /&gt;&lt;a href="http://www.mediafire.com/?j94ikfwkyr14nns"&gt;http://www.mediafire.com/?j94ikfwkyr14nns&lt;/a&gt;&lt;br /&gt;Warn me if the md5 does not match.&lt;br /&gt;&lt;br /&gt;Download Rules: &lt;a href="http://anonym.to/?http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=29&amp;amp;esem=4" target="_blank"&gt;Fantasy Flight Talisman Support Site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_UfMqpL4EK_A/SyaSv8klg_I/AAAAAAAAAB4/mqHUhzYHRd4/s1600-h/frostmarch.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" id="BLOGGER_PHOTO_ID_5415176954370687986" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/SyaSv8klg_I/AAAAAAAAAB4/mqHUhzYHRd4/s400/frostmarch.jpg" style="cursor: hand; cursor: pointer; float: left; height: 250px; margin: 0 10px 10px 0; width: 400px;" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-4470492879105980715?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/4470492879105980715/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/12/talisman-revised-4th-edition-gamebox.html#comment-form' title='9 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4470492879105980715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/4470492879105980715'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/12/talisman-revised-4th-edition-gamebox.html' title='Talisman Revised 4th Edition Gamebox + Frostmarch'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_UfMqpL4EK_A/SyaSv8klg_I/AAAAAAAAAB4/mqHUhzYHRd4/s72-c/frostmarch.jpg' height='72' width='72'/><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-6591277655551230120</id><published>2009-12-14T06:09:00.000-08:00</published><updated>2010-07-02T04:49:38.133-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDGAME'/><title type='text'>Guerilla Gamebox</title><content type='html'>Guerilla is a multi-player simulation card game. Three to six players vie for control of the government as rebels wage a civil war against those in power. As in real guerrilla warfare, the government forces are handicapped by their inability to separate friend from foe. This "fog of war" is accomplished by a clever dichotomy of goals wherein each player simultaneously commands both government and rebel forces. However, each player is secretly backing either the government of rebel cause and is severely penalized if his "side" doesn't win the hand.&lt;br /&gt;&lt;br /&gt;Consequently, players are always torn between scoring for their "side", or for themselves, or even sacrificing their own resources for the sake of an opponent who appears to be on their side. But is he? Even when you think you've figured out who is who, the Revolution card can appear to change loyalties and totally cloud the issue again.&lt;br /&gt;&lt;br /&gt;Players score by eliminating opposing forces, manipulating the media and world opinion, or controlling various installations such as the Port or Airfield which grant special abilities to those who hold them. Government air power and armor columns struggle against ambushing guerrilla bands which fade back into the jungle without a trace. If atrocities are committed, the U.N. may intervene and attempt to stop the open warfare. Then the battle is fought by secret police who ferret out traitors while propaganda battles are waged for the hearts and minds of the populace. Assassins abound as influential leaders are targeted in an attempt to paralyze opposing troops in preparation for the day when the U.N. withdraws.&lt;br /&gt;&lt;br /&gt;Game length is variable and selected at outset. A game can comprise a single hand or be combined into three or more - resulting in a game from one to four hours in duration.&lt;br /&gt;&lt;br /&gt;Guerilla at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/274"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb: &lt;a href="http://www.mediafire.com/file/mmzzmkzzi1z/Guerilla.ztb" target="_blank"&gt;http://www.mediafire.com/file/mmzzmkzzi1z/Guerilla.ztb&lt;/a&gt;&lt;br /&gt;Download Rules: &lt;a href="http://www.mediafire.com/file/ymquiwu2trg/Guerilla-rules.pdf" target="_blank"&gt;http://www.mediafire.com/file/ymquiwu2trg/Guerilla-rules.pdf&lt;/a&gt;&lt;br /&gt;Download Extras (articles/notes/etc): &lt;a href="http://www.mediafire.com/file/lowzruieyyj/guerilla-extras.zip" target="_blank"&gt;http://www.mediafire.com/file/lowzruieyyj/guerilla-extras.zip&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_UfMqpL4EK_A/SyZI8tc3YWI/AAAAAAAAABo/B7f7b_fv8n8/s1600-h/guerilla1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 250px;" src="http://2.bp.blogspot.com/_UfMqpL4EK_A/SyZI8tc3YWI/AAAAAAAAABo/B7f7b_fv8n8/s400/guerilla1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5415095809789616482" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_UfMqpL4EK_A/SyZI823MXHI/AAAAAAAAABw/SXOdeWdY0iM/s1600-h/guerilla2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 250px;" src="http://4.bp.blogspot.com/_UfMqpL4EK_A/SyZI823MXHI/AAAAAAAAABw/SXOdeWdY0iM/s400/guerilla2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5415095812315962482" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-6591277655551230120?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/6591277655551230120/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/12/guerilla.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6591277655551230120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/6591277655551230120'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/12/guerilla.html' title='Guerilla Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_UfMqpL4EK_A/SyZI8tc3YWI/AAAAAAAAABo/B7f7b_fv8n8/s72-c/guerilla1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-3615574423233673537</id><published>2009-11-15T07:50:00.000-08:00</published><updated>2010-07-02T04:49:54.869-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='CARDS'/><category scheme='http://www.blogger.com/atom/ns#' term='RACING'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='ANCIENT ROME'/><title type='text'>Ave Caesar Gamebox</title><content type='html'>Set in a Roman Coliseum, players use cards to move their chariots around a quasi-variable track. The track itself has bottlenecks and lane-changing restrictions, which make the race interesting for the racers (very similar to Detroit-Cleveland Grand Prix or Daytona 500). Players are required to race three laps, and they must stop to 'Hail Caesar' before they can finish (a pit stop). The game is light, but if you waste too many moves taking the longer, outside-routes on corners, you may not have enough movement to finish the race. Later, the game was revamped into Ausgebremst, with the most notable changes being modular boards and options to reduce the luck.&lt;br /&gt;&lt;br /&gt;Includes the original dual layout boards A and B, and also the two new edition boards, as well as one custom board.&lt;br /&gt;&lt;br /&gt;Ave Caesar at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/494" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu.com: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/zyjzczl1njj/AveCaesar.ztb"&gt;http://www.mediafire.com/file/zyjzczl1njj/AveCaesar.ztb&lt;/a&gt;&lt;br /&gt;Download game rules (original edition + ausgebremst variant):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/jzi2yktnxvm/english_rules.pdf" target="_blank"&gt;http://www.mediafire.com/file/jzi2yktnxvm/english_rules.pdf&lt;/a&gt;&lt;br /&gt;Download game rules (new edition):&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/ggyozmjmioz/english_rules_2007.pdf" target="_blank"&gt;http://www.mediafire.com/file/ggyozmjmioz/english_rules_2007.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_UfMqpL4EK_A/SwAkYM7Gs5I/AAAAAAAAABY/9pH2AyqDpSI/s1600-h/avecaesar1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/SwAkYM7Gs5I/AAAAAAAAABY/9pH2AyqDpSI/s400/avecaesar1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5404359551049184146" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_UfMqpL4EK_A/SwAkYTk3ylI/AAAAAAAAABg/A9cgCpSHJYw/s1600-h/avecaesar2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/SwAkYTk3ylI/AAAAAAAAABg/A9cgCpSHJYw/s400/avecaesar2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5404359552834980434" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-3615574423233673537?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/3615574423233673537/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/11/ave-caesar-gamebox.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3615574423233673537'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3615574423233673537'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/11/ave-caesar-gamebox.html' title='Ave Caesar Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_UfMqpL4EK_A/SwAkYM7Gs5I/AAAAAAAAABY/9pH2AyqDpSI/s72-c/avecaesar1.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-3102802845784535268</id><published>2009-11-13T12:02:00.000-08:00</published><updated>2010-07-02T04:49:11.216-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='AMERICAN CIVIL WAR'/><title type='text'>Blue &amp; Gray Gamebox</title><content type='html'>Simple, hex-and-counter, introductory wargame. Some of the scenarios do a good job of representing civil war tactics.&lt;br /&gt;&lt;br /&gt;Players maneuver colorful counters representing infantry, cavalry and artillery units that actually fought at each battle. Four full  color maps depict the actual battle sites with a background grid overlay that regulates deployment, movement and combat. The updated  rules booklet presents the player with playing rules and a short history  of each battle. Recreate America's epic struggle of brother against brother.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;First Bull Run&lt;/b&gt;: Both side thought the war could be settled in one battle.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Shiloh&lt;/b&gt;: A Confederate surprise attack fails in the face of a tenacious Union defense.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Second Bull Run&lt;/b&gt;: Blood again stains the soil near where the first battle was fought.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Cemetery Hill&lt;/b&gt;: Overlooking Gettysburg--determined confederates couldn't capture it in three days of fighting.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Chickamauga&lt;/b&gt;: The Confederates seek to avenge the Union's capture of Chattanooga.&lt;br /&gt;&lt;br /&gt;Third Edition, 1995 Decision Games&lt;br /&gt;&lt;br /&gt;Blue&amp;Gray at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/4564" target="_blank"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu.com: &lt;a href="http://www.zuntzu.com/" target="_blank"&gt;ZunTzu&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/wzikcjtnmbo/BlueAndGray.ztb"&gt;http://www.mediafire.com/file/wzikcjtnmbo/BlueAndGray.ztb&lt;/a&gt;&lt;br /&gt;Download game rules:&lt;br /&gt;&lt;a href="http://www.mediafire.com/file/ejeynhzyizk/Blue&amp;Gray-manual.pdf" target="_blank"&gt;http://www.mediafire.com/file/ejeynhzyizk/Blue&amp;Gray-manual.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_UfMqpL4EK_A/Sv2-UoVvJyI/AAAAAAAAABI/juqFZMcS-Hw/s1600-h/bg_1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/Sv2-UoVvJyI/AAAAAAAAABI/juqFZMcS-Hw/s400/bg_1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5403684389549713186" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_UfMqpL4EK_A/Sv2-aXgq71I/AAAAAAAAABQ/TEucG058lu4/s1600-h/bg_2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/Sv2-aXgq71I/AAAAAAAAABQ/TEucG058lu4/s400/bg_2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5403684488111386450" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-3102802845784535268?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/3102802845784535268/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/11/blue-gray-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3102802845784535268'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/3102802845784535268'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/11/blue-gray-gamebox.html' title='Blue &amp; Gray Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_UfMqpL4EK_A/Sv2-UoVvJyI/AAAAAAAAABI/juqFZMcS-Hw/s72-c/bg_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-8676260194505010773</id><published>2009-11-09T15:39:00.000-08:00</published><updated>2010-07-02T04:48:54.707-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ADVENTURE'/><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='FANTASY'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='TALISMAN'/><title type='text'>Talisman Revised 4th Edition Gamebox</title><content type='html'>Talisman is a cult classic board game with a fantasy theme. There are 14 characters a player can control, from the heroic Warrior to the powerful Sorcerer. In this perilous adventure, play centers around the journey of these gallant heroes to find and claim the Crown of Command, a magical artifact with the power to destroy all rivals and make the bearer the true ruler of the kingdom. Only with strength, courage, wisdom and a few good dice rolls will players be able to survive the ultimate test and beat their opponents to victory.&lt;br /&gt;&lt;br /&gt;Includes Talisman, The Reaper and The Dungeon. For internet play, when you bought the game, but your friend live too far away. Hopefully someone can pick up the rights from Games Workshop and develop a computer version.&lt;br /&gt;&lt;br /&gt;Talisman at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/27627"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download ztb:&lt;br /&gt;&lt;a href="http://bggames01.blogspot.com/2009/12/talisman-revised-4th-edition-gamebox.html"&gt;Talisman Revised 4th Edition Gamebox + Frostmarch&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Download Rules: &lt;a href="http://anonym.to/?http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=29&amp;esem=4" target="_blank"&gt;Fantasy Flight Talisman Support Site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_UfMqpL4EK_A/SvipRo86Y0I/AAAAAAAAAA4/psWYypaPx0A/s1600-h/talisman_1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 278px;" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/SvipRo86Y0I/AAAAAAAAAA4/psWYypaPx0A/s400/talisman_1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5402253873546683202" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_UfMqpL4EK_A/SvipYu-UuFI/AAAAAAAAABA/11Q5vERNuZo/s1600-h/talisman_2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 278px;" src="http://1.bp.blogspot.com/_UfMqpL4EK_A/SvipYu-UuFI/AAAAAAAAABA/11Q5vERNuZo/s400/talisman_2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5402253995422300242" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-8676260194505010773?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/8676260194505010773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/11/talisman-revised-4th-edition-gamebox.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8676260194505010773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/8676260194505010773'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/11/talisman-revised-4th-edition-gamebox.html' title='Talisman Revised 4th Edition Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/SvipRo86Y0I/AAAAAAAAAA4/psWYypaPx0A/s72-c/talisman_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5168740748661599298.post-5177664471352204736</id><published>2009-10-30T04:45:00.000-07:00</published><updated>2010-07-02T04:48:27.667-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ZUNTZU'/><category scheme='http://www.blogger.com/atom/ns#' term='WARGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='BOARDGAME'/><category scheme='http://www.blogger.com/atom/ns#' term='WW1'/><title type='text'>World War I Gamebox</title><content type='html'>World War I is a simulation on the army level of the land combat in Europe from 1914 to 1918. the simulation is primarily a land conflict with the secondary influence of naval forces abstractly simulated. The game covers five years in semi-annual (six-month) turns.&lt;br /&gt;&lt;br /&gt;Historical and free setup scenarios. Includes additional counters.&lt;br /&gt;&lt;br /&gt;1994 Decision Games edition&lt;br /&gt;&lt;br /&gt;WW1 at BGG: &lt;a href="http://www.boardgamegeek.com/boardgame/5297"&gt;BoardGameGeek.com&lt;/a&gt;&lt;br /&gt;ZunTzu: &lt;a href="http://www.zuntzu.com/"&gt;ZunTzu.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Updated gamebox!&lt;/span&gt;&lt;br /&gt;Changes:&lt;ul&gt;&lt;li&gt;Added a back-side to the additional BH counters, for beachheads that are overrun by CP but can later be restored&lt;/li&gt;&lt;li&gt;Creates Fortress Counters for ZunTzu, because it is difficult to see the map fortress icons with counters over them.&lt;/li&gt;&lt;li&gt;Both scenarios have lots of copies of the charts around the map for easier reference&lt;/li&gt;&lt;/ul&gt;Download ztb (v2): &lt;a href="http://www.mediafire.com/file/4qhgt5ynmqh/WW1v2.ztb"&gt;http://www.mediafire.com/file/4qhgt5ynmqh/WW1v2.ztb&lt;/a&gt;&lt;br /&gt;Download ztb (v1): &lt;a href="http://www.mediafire.com/file/mdyywnwdy2w/WW1.ztb"&gt;http://www.mediafire.com/file/mdyywnwdy2w/WW1.ztb&lt;/a&gt;&lt;br /&gt;Download game rules: &lt;a href="http://www.mediafire.com/file/zqe1zyyft2q/ww1_rules.pdf"&gt;http://www.mediafire.com/file/zqe1zyyft2q/ww1_rules.pdf&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Screenshots:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_UfMqpL4EK_A/SurTksvwnwI/AAAAAAAAAAM/1OSOn_YDg9U/s1600-h/ww1_1.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 278px;" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/SurTksvwnwI/AAAAAAAAAAM/1OSOn_YDg9U/s400/ww1_1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5398359730797190914" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_UfMqpL4EK_A/SurTxL5ScBI/AAAAAAAAAAU/GB4dVOPlYYs/s1600-h/ww1_2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 278px;" src="http://3.bp.blogspot.com/_UfMqpL4EK_A/SurTxL5ScBI/AAAAAAAAAAU/GB4dVOPlYYs/s400/ww1_2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5398359945317085202" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5168740748661599298-5177664471352204736?l=bggames01.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://bggames01.blogspot.com/feeds/5177664471352204736/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://bggames01.blogspot.com/2009/10/world-war-1-gamebox.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5177664471352204736'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5168740748661599298/posts/default/5177664471352204736'/><link rel='alternate' type='text/html' href='http://bggames01.blogspot.com/2009/10/world-war-1-gamebox.html' title='World War I Gamebox'/><author><name>bggames01</name><uri>http://www.blogger.com/profile/03749982700943056653</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_UfMqpL4EK_A/SurTksvwnwI/AAAAAAAAAAM/1OSOn_YDg9U/s72-c/ww1_1.jpg' height='72' width='72'/><thr:total>1</thr:total></entry></feed>
