Showing posts with label NAUTICAL. Show all posts
Showing posts with label NAUTICAL. Show all posts

Wednesday, January 25, 2012

Tokyo Express Module

Tokyo Express is a solitaire and two-player simulation of the night naval battles off Guadalcanal. In the solitaire version, you command the US fleet, awaiting the emergence of the Tokyo Express from the darkness. You group your ships into formations, assigning them orders, and select the targets to attack with torpedoes and guns. Simple mechanisms control Japanese maneuvers and target assignments in a realistic manner. You never know when combat will occur until the explosion of torpedo salvos signals the presence of Japanese forces who detected you first and made their surprise attacks. The two-player version modifies the solitaire game and pits players against each other in an exciting recreation of World War II naval combat. Tokyo Express is graduated in complexity to help you learn the rules as you play.

Tokyo Express at BGG: BoardGameGeek.com
VASSAL: vassalengine.org

Downloads - VASSAL
Module: Tokyo_express_v.098.vmod (v0.98 - 2012-01-25) by rickbill, Tormenta

Downloads - Rules
Rules: TokyoExpress-Rules.zip (2012-01-25)

Includes:
  • Tokyo-Express-Basic.pdf
  • Tokyo-Express-Advanced.pdf
  • Tokyo-Express-Japanese-Record-Pad.pdf
  • Tokyo-Express-US-Record-Pad.pdf
  • Tokyo-Express-Expansion-v1a.pdf
  • Tokyo-Express-TG25.4-Introduction.pdf
  • Tokyo-Express-TG28.5-Campaign.pdf
  • Tokyo-Express-TG30.1-AdvancedCampaignRules.pdf

Screenshots


Thursday, December 17, 2009

Attack Sub Module & Gamebox

Attack Sub is a card based wargame similar to Up Front. The topic is modern submarine warfare (Mostly US/Nato vs. Soviet/Warsaw Pact, but there is an occasional Falklands War scenario.)

Each player has one or more submarines and/or surface ships. Each ship is represented on an individual large card with counters showing current contact status and damage.

Each player plays cards to increase their "contact level" relative to their opponent. Contact level abstractly represents relative position and sonar readings. It is possible for one ship to have a better contact on his enemy than the enemy has on him. When high enough contact level is reached, torpedoes can be fired.

Attack Sub at BGG: BoardGameGeek.com
VASSAL: vassalengine.org
ZunTzu: ZunTzu.com

Download vmod (created by E, bdgza):
http://www.mediafire.com/file/cb8if1zzxe7s7i3/Attack-Sub-v1.0.vmod
Download ztb: http://www.mediafire.com/file/b1znttljzjw/AttackSub.ztb
Download Rules: http://www.mediafire.com/file/jyehjjwdmmm/Attack-Sub-rules.pdf
Download Rules Errata: http://www.mediafire.com/file/xnyjmdwdkki/attacksub-errata.txt

Screenshots: